Python - LCD 20x4 Bricklet

This is the description of the Python API bindings for the LCD 20x4 Bricklet. General information and technical specifications for the LCD 20x4 Bricklet are summarized in its hardware description.

An installation guide for the Python API bindings is part of their general description.

Examples

The example code below is Public Domain (CC0 1.0).

Hello World

Download (example_hello_world.py)

 1#!/usr/bin/env python
 2# -*- coding: utf-8 -*-
 3
 4HOST = "localhost"
 5PORT = 4223
 6UID = "XYZ" # Change XYZ to the UID of your LCD 20x4 Bricklet
 7
 8from tinkerforge.ip_connection import IPConnection
 9from tinkerforge.bricklet_lcd_20x4 import BrickletLCD20x4
10
11if __name__ == "__main__":
12    ipcon = IPConnection() # Create IP connection
13    lcd = BrickletLCD20x4(UID, ipcon) # Create device object
14
15    ipcon.connect(HOST, PORT) # Connect to brickd
16    # Don't use device before ipcon is connected
17
18    # Turn backlight on
19    lcd.backlight_on()
20
21    # Write "Hello World"
22    lcd.write_line(0, 0, "Hello World")
23
24    input("Press key to exit\n") # Use raw_input() in Python 2
25    ipcon.disconnect()

Button Callback

Download (example_button_callback.py)

 1#!/usr/bin/env python
 2# -*- coding: utf-8 -*-
 3
 4HOST = "localhost"
 5PORT = 4223
 6UID = "XYZ" # Change XYZ to the UID of your LCD 20x4 Bricklet
 7
 8from tinkerforge.ip_connection import IPConnection
 9from tinkerforge.bricklet_lcd_20x4 import BrickletLCD20x4
10
11# Callback function for button pressed callback
12def cb_button_pressed(button):
13    print("Button Pressed: " + str(button))
14
15# Callback function for button released callback
16def cb_button_released(button):
17    print("Button Released: " + str(button))
18
19if __name__ == "__main__":
20    ipcon = IPConnection() # Create IP connection
21    lcd = BrickletLCD20x4(UID, ipcon) # Create device object
22
23    ipcon.connect(HOST, PORT) # Connect to brickd
24    # Don't use device before ipcon is connected
25
26    # Register button pressed callback to function cb_button_pressed
27    lcd.register_callback(lcd.CALLBACK_BUTTON_PRESSED, cb_button_pressed)
28
29    # Register button released callback to function cb_button_released
30    lcd.register_callback(lcd.CALLBACK_BUTTON_RELEASED, cb_button_released)
31
32    input("Press key to exit\n") # Use raw_input() in Python 2
33    ipcon.disconnect()

Unicode

Download (example_unicode.py)

  1#!/usr/bin/env python
  2# -*- coding: utf-8 -*-
  3
  4HOST = "localhost"
  5PORT = 4223
  6UID = "XYZ" # Change XYZ to the UID of your LCD 20x4 Bricklet
  7
  8import sys
  9from tinkerforge.ip_connection import IPConnection
 10from tinkerforge.bricklet_lcd_20x4 import BrickletLCD20x4
 11
 12# Maps a Python string to the LCD charset
 13def unicode_to_ks0066u(string):
 14    if sys.hexversion < 0x03000000:
 15        byte = lambda x: chr(x)
 16        ks0066u = ''
 17
 18        if not isinstance(string, unicode): # pylint: disable=undefined-variable
 19            code_points = unicode(string, 'UTF-8') # pylint: disable=undefined-variable
 20        else:
 21            code_points = string
 22    else:
 23        byte = lambda x: bytes([x])
 24        ks0066u = bytes()
 25        code_points = string
 26
 27    for code_point in code_points:
 28        code_point = ord(code_point)
 29
 30        # ASCII subset from JIS X 0201
 31        if code_point >= 0x0020 and code_point <= 0x007e:
 32            # The LCD charset doesn't include '\' and '~', use similar characters instead
 33            mapping = {
 34                0x005c : byte(0xa4), # REVERSE SOLIDUS maps to IDEOGRAPHIC COMMA
 35                0x007e : byte(0x2d)  # TILDE maps to HYPHEN-MINUS
 36            }
 37
 38            try:
 39                c = mapping[code_point]
 40            except KeyError:
 41                c = byte(code_point)
 42        # Katakana subset from JIS X 0201
 43        elif code_point >= 0xff61 and code_point <= 0xff9f:
 44            c = byte(code_point - 0xfec0)
 45        # Special characters
 46        else:
 47            mapping = {
 48                0x00a5 : byte(0x5c), # YEN SIGN
 49                0x2192 : byte(0x7e), # RIGHTWARDS ARROW
 50                0x2190 : byte(0x7f), # LEFTWARDS ARROW
 51                0x00b0 : byte(0xdf), # DEGREE SIGN maps to KATAKANA SEMI-VOICED SOUND MARK
 52                0x03b1 : byte(0xe0), # GREEK SMALL LETTER ALPHA
 53                0x00c4 : byte(0xe1), # LATIN CAPITAL LETTER A WITH DIAERESIS
 54                0x00e4 : byte(0xe1), # LATIN SMALL LETTER A WITH DIAERESIS
 55                0x00df : byte(0xe2), # LATIN SMALL LETTER SHARP S
 56                0x03b5 : byte(0xe3), # GREEK SMALL LETTER EPSILON
 57                0x00b5 : byte(0xe4), # MICRO SIGN
 58                0x03bc : byte(0xe4), # GREEK SMALL LETTER MU
 59                0x03c2 : byte(0xe5), # GREEK SMALL LETTER FINAL SIGMA
 60                0x03c1 : byte(0xe6), # GREEK SMALL LETTER RHO
 61                0x221a : byte(0xe8), # SQUARE ROOT
 62                0x00b9 : byte(0xe9), # SUPERSCRIPT ONE maps to SUPERSCRIPT (minus) ONE
 63                0x00a4 : byte(0xeb), # CURRENCY SIGN
 64                0x00a2 : byte(0xec), # CENT SIGN
 65                0x2c60 : byte(0xed), # LATIN CAPITAL LETTER L WITH DOUBLE BAR
 66                0x00f1 : byte(0xee), # LATIN SMALL LETTER N WITH TILDE
 67                0x00d6 : byte(0xef), # LATIN CAPITAL LETTER O WITH DIAERESIS
 68                0x00f6 : byte(0xef), # LATIN SMALL LETTER O WITH DIAERESIS
 69                0x03f4 : byte(0xf2), # GREEK CAPITAL THETA SYMBOL
 70                0x221e : byte(0xf3), # INFINITY
 71                0x03a9 : byte(0xf4), # GREEK CAPITAL LETTER OMEGA
 72                0x00dc : byte(0xf5), # LATIN CAPITAL LETTER U WITH DIAERESIS
 73                0x00fc : byte(0xf5), # LATIN SMALL LETTER U WITH DIAERESIS
 74                0x03a3 : byte(0xf6), # GREEK CAPITAL LETTER SIGMA
 75                0x03c0 : byte(0xf7), # GREEK SMALL LETTER PI
 76                0x0304 : byte(0xf8), # COMBINING MACRON
 77                0x00f7 : byte(0xfd), # DIVISION SIGN
 78                0x25a0 : byte(0xff)  # BLACK SQUARE
 79            }
 80
 81            try:
 82                c = mapping[code_point]
 83            except KeyError:
 84                c = byte(0xff) # BLACK SQUARE
 85
 86        # Special handling for 'x' followed by COMBINING MACRON
 87        if c == byte(0xf8):
 88            if len(ks0066u) == 0 or not ks0066u.endswith(byte(0x78)):
 89                c = byte(0xff) # BLACK SQUARE
 90
 91            if len(ks0066u) > 0:
 92                ks0066u = ks0066u[:-1]
 93
 94        ks0066u += c
 95
 96    return ks0066u
 97
 98if __name__ == "__main__":
 99    ipcon = IPConnection() # Create IP connection
100    lcd = BrickletLCD20x4(UID, ipcon) # Create device object
101
102    ipcon.connect(HOST, PORT) # Connect to brickd
103    # Don't use device before ipcon is connected
104
105    # Turn backlight on
106    lcd.backlight_on()
107
108    # Write some strings using the unicode_to_ks0066u function to map to the LCD charset
109    lcd.write_line(0, 0, unicode_to_ks0066u('Stromstärke: 17µA'))
110    lcd.write_line(1, 0, unicode_to_ks0066u('Temperatur:  23°C'))
111
112    # Write a string directly including characters from the LCD charset
113    lcd.write_line(2, 0, b'Drehzahl:   750min\xe9')
114
115    input("Press key to exit\n") # Use raw_input() in Python 2
116    ipcon.disconnect()

API

Generally, every function of the Python bindings can throw an tinkerforge.ip_connection.Error exception that has a value and a description property. value can have different values:

  • Error.TIMEOUT = -1

  • Error.NOT_ADDED = -6 (unused since Python bindings version 2.0.0)

  • Error.ALREADY_CONNECTED = -7

  • Error.NOT_CONNECTED = -8

  • Error.INVALID_PARAMETER = -9

  • Error.NOT_SUPPORTED = -10

  • Error.UNKNOWN_ERROR_CODE = -11

  • Error.STREAM_OUT_OF_SYNC = -12

  • Error.INVALID_UID = -13

  • Error.NON_ASCII_CHAR_IN_SECRET = -14

  • Error.WRONG_DEVICE_TYPE = -15

  • Error.DEVICE_REPLACED = -16

  • Error.WRONG_RESPONSE_LENGTH = -17

All functions listed below are thread-safe.

Basic Functions

BrickletLCD20x4(uid, ipcon)
Parameters:
  • uid – Type: str
  • ipcon – Type: IPConnection
Returns:
  • lcd_20x4 – Type: BrickletLCD20x4

Creates an object with the unique device ID uid:

lcd_20x4 = BrickletLCD20x4("YOUR_DEVICE_UID", ipcon)

This object can then be used after the IP Connection is connected.

BrickletLCD20x4.write_line(line, position, text)
Parameters:
  • line – Type: int, Range: [0 to 3]
  • position – Type: int, Range: [0 to 19]
  • text – Type: str, Length: up to 20
Returns:
  • None

Writes text to a specific line with a specific position. The text can have a maximum of 20 characters.

For example: (0, 7, "Hello") will write Hello in the middle of the first line of the display.

The display uses a special charset that includes all ASCII characters except backslash and tilde. The LCD charset also includes several other non-ASCII characters, see the charset specification for details. The Unicode example above shows how to specify non-ASCII characters and how to translate from Unicode to the LCD charset.

BrickletLCD20x4.clear_display()
Returns:
  • None

Deletes all characters from the display.

BrickletLCD20x4.backlight_on()
Returns:
  • None

Turns the backlight on.

BrickletLCD20x4.backlight_off()
Returns:
  • None

Turns the backlight off.

BrickletLCD20x4.is_backlight_on()
Returns:
  • backlight – Type: bool

Returns true if the backlight is on and false otherwise.

Advanced Functions

BrickletLCD20x4.set_config(cursor, blinking)
Parameters:
  • cursor – Type: bool, Default: False
  • blinking – Type: bool, Default: False
Returns:
  • None

Configures if the cursor (shown as "_") should be visible and if it should be blinking (shown as a blinking block). The cursor position is one character behind the the last text written with write_line().

BrickletLCD20x4.get_config()
Return Object:
  • cursor – Type: bool, Default: False
  • blinking – Type: bool, Default: False

Returns the configuration as set by set_config().

BrickletLCD20x4.is_button_pressed(button)
Parameters:
  • button – Type: int, Range: [0 to 3]
Returns:
  • pressed – Type: bool

Returns true if the button (0 to 2 or 0 to 3 since hardware version 1.2) is pressed.

If you want to react on button presses and releases it is recommended to use the CALLBACK_BUTTON_PRESSED and CALLBACK_BUTTON_RELEASED callbacks.

BrickletLCD20x4.set_custom_character(index, character)
Parameters:
  • index – Type: int, Range: [0 to 7]
  • character – Type: [int, ...], Length: 8, Range: [0 to 31]
Returns:
  • None

The LCD 20x4 Bricklet can store up to 8 custom characters. The characters consist of 5x8 pixels and can be addressed with the index 0-7. To describe the pixels, the first 5 bits of 8 bytes are used. For example, to make a custom character "H", you should transfer the following:

  • character[0] = 0b00010001 (decimal value 17)

  • character[1] = 0b00010001 (decimal value 17)

  • character[2] = 0b00010001 (decimal value 17)

  • character[3] = 0b00011111 (decimal value 31)

  • character[4] = 0b00010001 (decimal value 17)

  • character[5] = 0b00010001 (decimal value 17)

  • character[6] = 0b00010001 (decimal value 17)

  • character[7] = 0b00000000 (decimal value 0)

The characters can later be written with write_line() by using the characters with the byte representation 8 ("\x08" or "\u0008") to 15 ("\x0F" or "\u000F").

You can play around with the custom characters in Brick Viewer version since 2.0.1.

Custom characters are stored by the LCD in RAM, so they have to be set after each startup.

Added in version 2.0.1$nbsp;(Plugin).

BrickletLCD20x4.get_custom_character(index)
Parameters:
  • index – Type: int, Range: [0 to 7]
Returns:
  • character – Type: [int, ...], Length: 8, Range: [0 to 31]

Returns the custom character for a given index, as set with set_custom_character().

Added in version 2.0.1$nbsp;(Plugin).

BrickletLCD20x4.set_default_text(line, text)
Parameters:
  • line – Type: int, Range: [0 to 3]
  • text – Type: str, Length: up to 20
Returns:
  • None

Sets the default text for lines 0-3. The max number of characters per line is 20.

The default text is shown on the LCD, if the default text counter expires, see set_default_text_counter().

Added in version 2.0.2$nbsp;(Plugin).

BrickletLCD20x4.get_default_text(line)
Parameters:
  • line – Type: int, Range: [0 to 3]
Returns:
  • text – Type: str, Length: up to 20

Returns the default text for a given line (0-3) as set by set_default_text().

Added in version 2.0.2$nbsp;(Plugin).

BrickletLCD20x4.set_default_text_counter(counter)
Parameters:
  • counter – Type: int, Unit: 1 ms, Range: [-231 to 231 - 1], Default: -1
Returns:
  • None

Sets the default text counter. This counter is decremented each ms by the LCD firmware. If the counter reaches 0, the default text (see set_default_text()) is shown on the LCD.

This functionality can be used to show a default text if the controlling program crashes or the connection is interrupted.

A possible approach is to call set_default_text_counter() every minute with the parameter 1000*60*2 (2 minutes). In this case the default text will be shown no later than 2 minutes after the controlling program crashes.

A negative counter turns the default text functionality off.

Added in version 2.0.2$nbsp;(Plugin).

BrickletLCD20x4.get_default_text_counter()
Returns:
  • counter – Type: int, Unit: 1 ms, Range: [-231 to 231 - 1], Default: -1

Returns the current value of the default text counter.

Added in version 2.0.2$nbsp;(Plugin).

BrickletLCD20x4.get_identity()
Return Object:
  • uid – Type: str, Length: up to 8
  • connected_uid – Type: str, Length: up to 8
  • position – Type: chr, Range: ["a" to "h", "z"]
  • hardware_version – Type: [int, ...], Length: 3
    • 0: major – Type: int, Range: [0 to 255]
    • 1: minor – Type: int, Range: [0 to 255]
    • 2: revision – Type: int, Range: [0 to 255]
  • firmware_version – Type: [int, ...], Length: 3
    • 0: major – Type: int, Range: [0 to 255]
    • 1: minor – Type: int, Range: [0 to 255]
    • 2: revision – Type: int, Range: [0 to 255]
  • device_identifier – Type: int, Range: [0 to 216 - 1]

Returns the UID, the UID where the Bricklet is connected to, the position, the hardware and firmware version as well as the device identifier.

The position can be 'a', 'b', 'c', 'd', 'e', 'f', 'g' or 'h' (Bricklet Port). A Bricklet connected to an Isolator Bricklet is always at position 'z'.

The device identifier numbers can be found here. There is also a constant for the device identifier of this Bricklet.

Callback Configuration Functions

BrickletLCD20x4.register_callback(callback_id, function)
Parameters:
  • callback_id – Type: int
  • function – Type: callable
Returns:
  • None

Registers the given function with the given callback_id.

The available callback IDs with corresponding function signatures are listed below.

Callbacks

Callbacks can be registered to receive time critical or recurring data from the device. The registration is done with the register_callback() function of the device object. The first parameter is the callback ID and the second parameter the callback function:

def my_callback(param):
    print(param)

lcd_20x4.register_callback(BrickletLCD20x4.CALLBACK_EXAMPLE, my_callback)

The available constants with inherent number and type of parameters are described below.

Note

Using callbacks for recurring events is always preferred compared to using getters. It will use less USB bandwidth and the latency will be a lot better, since there is no round trip time.

BrickletLCD20x4.CALLBACK_BUTTON_PRESSED
Callback Parameters:
  • button – Type: int, Range: [0 to 3]

This callback is triggered when a button is pressed. The parameter is the number of the button (0 to 2 or 0 to 3 since hardware version 1.2).

BrickletLCD20x4.CALLBACK_BUTTON_RELEASED
Callback Parameters:
  • button – Type: int, Range: [0 to 3]

This callback is triggered when a button is released. The parameter is the number of the button (0 to 2 or 0 to 3 since hardware version 1.2).

Virtual Functions

Virtual functions don't communicate with the device itself, but operate only on the API bindings device object. They can be called without the corresponding IP Connection object being connected.

BrickletLCD20x4.get_api_version()
Return Object:
  • api_version – Type: [int, ...], Length: 3
    • 0: major – Type: int, Range: [0 to 255]
    • 1: minor – Type: int, Range: [0 to 255]
    • 2: revision – Type: int, Range: [0 to 255]

Returns the version of the API definition implemented by this API bindings. This is neither the release version of this API bindings nor does it tell you anything about the represented Brick or Bricklet.

BrickletLCD20x4.get_response_expected(function_id)
Parameters:
  • function_id – Type: int, Range: See constants
Returns:
  • response_expected – Type: bool

Returns the response expected flag for the function specified by the function ID parameter. It is true if the function is expected to send a response, false otherwise.

For getter functions this is enabled by default and cannot be disabled, because those functions will always send a response. For callback configuration functions it is enabled by default too, but can be disabled by set_response_expected(). For setter functions it is disabled by default and can be enabled.

Enabling the response expected flag for a setter function allows to detect timeouts and other error conditions calls of this setter as well. The device will then send a response for this purpose. If this flag is disabled for a setter function then no response is sent and errors are silently ignored, because they cannot be detected.

The following constants are available for this function:

For function_id:

  • BrickletLCD20x4.FUNCTION_WRITE_LINE = 1

  • BrickletLCD20x4.FUNCTION_CLEAR_DISPLAY = 2

  • BrickletLCD20x4.FUNCTION_BACKLIGHT_ON = 3

  • BrickletLCD20x4.FUNCTION_BACKLIGHT_OFF = 4

  • BrickletLCD20x4.FUNCTION_SET_CONFIG = 6

  • BrickletLCD20x4.FUNCTION_SET_CUSTOM_CHARACTER = 11

  • BrickletLCD20x4.FUNCTION_SET_DEFAULT_TEXT = 13

  • BrickletLCD20x4.FUNCTION_SET_DEFAULT_TEXT_COUNTER = 15

BrickletLCD20x4.set_response_expected(function_id, response_expected)
Parameters:
  • function_id – Type: int, Range: See constants
  • response_expected – Type: bool
Returns:
  • None

Changes the response expected flag of the function specified by the function ID parameter. This flag can only be changed for setter (default value: false) and callback configuration functions (default value: true). For getter functions it is always enabled.

Enabling the response expected flag for a setter function allows to detect timeouts and other error conditions calls of this setter as well. The device will then send a response for this purpose. If this flag is disabled for a setter function then no response is sent and errors are silently ignored, because they cannot be detected.

The following constants are available for this function:

For function_id:

  • BrickletLCD20x4.FUNCTION_WRITE_LINE = 1

  • BrickletLCD20x4.FUNCTION_CLEAR_DISPLAY = 2

  • BrickletLCD20x4.FUNCTION_BACKLIGHT_ON = 3

  • BrickletLCD20x4.FUNCTION_BACKLIGHT_OFF = 4

  • BrickletLCD20x4.FUNCTION_SET_CONFIG = 6

  • BrickletLCD20x4.FUNCTION_SET_CUSTOM_CHARACTER = 11

  • BrickletLCD20x4.FUNCTION_SET_DEFAULT_TEXT = 13

  • BrickletLCD20x4.FUNCTION_SET_DEFAULT_TEXT_COUNTER = 15

BrickletLCD20x4.set_response_expected_all(response_expected)
Parameters:
  • response_expected – Type: bool
Returns:
  • None

Changes the response expected flag for all setter and callback configuration functions of this device at once.

Constants

BrickletLCD20x4.DEVICE_IDENTIFIER

This constant is used to identify a LCD 20x4 Bricklet.

The get_identity() function and the IPConnection.CALLBACK_ENUMERATE callback of the IP Connection have a device_identifier parameter to specify the Brick's or Bricklet's type.

BrickletLCD20x4.DEVICE_DISPLAY_NAME

This constant represents the human readable name of a LCD 20x4 Bricklet.