LabVIEW - Piezo Speaker Bricklet

This is the description of the LabVIEW API bindings for the Piezo Speaker Bricklet. General information and technical specifications for the Piezo Speaker Bricklet are summarized in its hardware description.

An installation guide for the LabVIEW API bindings is part of their general description.

API

Generally, every function of the LabVIEW bindings that outputs a value can report a Tinkerforge.TimeoutException. This error gets reported if the device did not respond. If a cable based connection is used, it is unlikely that this exception gets thrown (assuming nobody plugs the device out). However, if a wireless connection is used, timeouts will occur if the distance to the device gets too big.

The namespace for all Brick/Bricklet bindings and the IPConnection is Tinkerforge.*.

Basic Functions

BrickletPiezoSpeaker(uid, ipcon) → piezoSpeaker
Input:
  • uid – Type: String
  • ipcon – Type: .NET Refnum (IPConnection)
Output:
  • piezoSpeaker – Type: .NET Refnum (BrickletPiezoSpeaker)

Creates an object with the unique device ID uid. This object can then be used after the IP Connection is connected.

BrickletPiezoSpeaker.Beep(duration, frequency)
Input:
  • duration – Type: Int64, Unit: 1 ms, Range: [0 to 232 - 1] with constants
  • frequency – Type: Int32, Unit: 1 Hz, Range: [585 to 7100]

Beeps with the given frequency for the given duration.

Changed in version 2.0.2 (Plugin): A duration of 0 stops the current beep if any, the frequency parameter is ignored. A duration of 4294967295 results in an infinite beep.

The Piezo Speaker Bricklet can only approximate the frequency, it will play the best possible match by applying the calibration (see Calibrate()).

The following constants are available for this function:

For duration:

  • BrickletPiezoSpeaker.BEEP_DURATION_OFF = 0
  • BrickletPiezoSpeaker.BEEP_DURATION_INFINITE = 4294967295
BrickletPiezoSpeaker.MorseCode(morse, frequency)
Input:
  • morse – Type: String, Length: up to 60
  • frequency – Type: Int32, Unit: 1 Hz, Range: [585 to 7100]

Sets morse code that will be played by the piezo buzzer. The morse code is given as a string consisting of "." (dot), "-" (minus) and " " (space) for dits, dahs and pauses. Every other character is ignored.

For example: If you set the string "...---...", the piezo buzzer will beep nine times with the durations "short short short long long long short short short".

Advanced Functions

BrickletPiezoSpeaker.Calibrate() → calibration
Output:
  • calibration – Type: Boolean

The Piezo Speaker Bricklet can play 512 different tones. This function plays each tone and measures the exact frequency back. The result is a mapping between setting value and frequency. This mapping is stored in the EEPROM and loaded on startup.

The Bricklet should come calibrated, you only need to call this function (once) every time you reflash the Bricklet plugin.

Returns true after the calibration finishes.

BrickletPiezoSpeaker.GetIdentity() → uid, connectedUid, position, hardwareVersion, firmwareVersion, deviceIdentifier
Output:
  • uid – Type: String, Length: up to 8
  • connectedUid – Type: String, Length: up to 8
  • position – Type: Char, Range: ["a" to "h", "z"]
  • hardwareVersion – Type: Byte[3]
    • 0: major – Type: Byte, Range: [0 to 255]
    • 1: minor – Type: Byte, Range: [0 to 255]
    • 2: revision – Type: Byte, Range: [0 to 255]
  • firmwareVersion – Type: Byte[3]
    • 0: major – Type: Byte, Range: [0 to 255]
    • 1: minor – Type: Byte, Range: [0 to 255]
    • 2: revision – Type: Byte, Range: [0 to 255]
  • deviceIdentifier – Type: Int32, Range: [0 to 216 - 1]

Returns the UID, the UID where the Bricklet is connected to, the position, the hardware and firmware version as well as the device identifier.

The position can be 'a', 'b', 'c', 'd', 'e', 'f', 'g' or 'h' (Bricklet Port). A Bricklet connected to an Isolator Bricklet is always at position 'z'.

The device identifier numbers can be found here. There is also a constant for the device identifier of this Bricklet.

Callbacks

Callbacks can be registered to receive time critical or recurring data from the device. The registration is done by assigning a function to a callback property of the device object. The available callback property and their type of parameters are described below.

Note

Using callbacks for recurring events is always preferred compared to using getters. It will use less USB bandwidth and the latency will be a lot better, since there is no round trip time.

event BrickletPiezoSpeaker.BeepFinishedCallback → sender
Callback Output:
  • sender – Type: .NET Refnum (BrickletPiezoSpeaker)

This callback is triggered if a beep set by Beep() is finished

event BrickletPiezoSpeaker.MorseCodeFinishedCallback → sender
Callback Output:
  • sender – Type: .NET Refnum (BrickletPiezoSpeaker)

This callback is triggered if the playback of the morse code set by MorseCode() is finished.

Virtual Functions

Virtual functions don't communicate with the device itself, but operate only on the API bindings device object. They can be called without the corresponding IP Connection object being connected.

BrickletPiezoSpeaker.GetAPIVersion() → apiVersion
Output:
  • apiVersion – Type: Byte[3]
    • 0: major – Type: Byte, Range: [0 to 255]
    • 1: minor – Type: Byte, Range: [0 to 255]
    • 2: revision – Type: Byte, Range: [0 to 255]

Returns the version of the API definition implemented by this API bindings. This is neither the release version of this API bindings nor does it tell you anything about the represented Brick or Bricklet.

BrickletPiezoSpeaker.GetResponseExpected(functionId) → responseExpected
Input:
  • functionId – Type: Byte, Range: See constants
Output:
  • responseExpected – Type: Boolean

Returns the response expected flag for the function specified by the function ID parameter. It is true if the function is expected to send a response, false otherwise.

For getter functions this is enabled by default and cannot be disabled, because those functions will always send a response. For callback configuration functions it is enabled by default too, but can be disabled by SetResponseExpected(). For setter functions it is disabled by default and can be enabled.

Enabling the response expected flag for a setter function allows to detect timeouts and other error conditions calls of this setter as well. The device will then send a response for this purpose. If this flag is disabled for a setter function then no response is sent and errors are silently ignored, because they cannot be detected.

The following constants are available for this function:

For functionId:

  • BrickletPiezoSpeaker.FUNCTION_BEEP = 1
  • BrickletPiezoSpeaker.FUNCTION_MORSE_CODE = 2
BrickletPiezoSpeaker.SetResponseExpected(functionId, responseExpected)
Input:
  • functionId – Type: Byte, Range: See constants
  • responseExpected – Type: Boolean

Changes the response expected flag of the function specified by the function ID parameter. This flag can only be changed for setter (default value: false) and callback configuration functions (default value: true). For getter functions it is always enabled.

Enabling the response expected flag for a setter function allows to detect timeouts and other error conditions calls of this setter as well. The device will then send a response for this purpose. If this flag is disabled for a setter function then no response is sent and errors are silently ignored, because they cannot be detected.

The following constants are available for this function:

For functionId:

  • BrickletPiezoSpeaker.FUNCTION_BEEP = 1
  • BrickletPiezoSpeaker.FUNCTION_MORSE_CODE = 2
BrickletPiezoSpeaker.SetResponseExpectedAll(responseExpected)
Input:
  • responseExpected – Type: Boolean

Changes the response expected flag for all setter and callback configuration functions of this device at once.

Constants

BrickletPiezoSpeaker.DEVICE_IDENTIFIER

This constant is used to identify a Piezo Speaker Bricklet.

The GetIdentity() function and the IPConnection.EnumerateCallback callback of the IP Connection have a deviceIdentifier parameter to specify the Brick's or Bricklet's type.

BrickletPiezoSpeaker.DEVICE_DISPLAY_NAME

This constant represents the human readable name of a Piezo Speaker Bricklet.