JavaScript - LED Strip Bricklet

This is the description of the JavaScript API bindings for the LED Strip Bricklet. General information and technical specifications for the LED Strip Bricklet are summarized in its hardware description.

An installation guide for the JavaScript API bindings is part of their general description.

Examples

The example code below is Public Domain (CC0 1.0).

Simple (Node.js)

Download (ExampleSimple.js)

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var Tinkerforge = require('tinkerforge');

var HOST = 'localhost';
var PORT = 4223;
var UID = 'XYZ'; // Change XYZ to the UID of your LED Strip Bricklet

var ipcon = new Tinkerforge.IPConnection(); // Create IP connection
var ls = new Tinkerforge.BrickletLEDStrip(UID, ipcon); // Create device object

ipcon.connect(HOST, PORT,
    function (error) {
        console.log('Error: ' + error);
    }
); // Connect to brickd
// Don't use device before ipcon is connected

ipcon.on(Tinkerforge.IPConnection.CALLBACK_CONNECTED,
    function (connectReason) {
        // Set first 10 LEDs to green
        ls.setRGBValues(0, 10, [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                        [255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 0, 0, 0, 0, 0, 0],
                        [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
    }
);

console.log('Press key to exit');
process.stdin.on('data',
    function (data) {
        ipcon.disconnect();
        process.exit(0);
    }
);

Callback (Node.js)

Download (ExampleCallback.js)

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var Tinkerforge = require('tinkerforge');

var HOST = 'localhost';
var PORT = 4223;
var UID = 'XYZ'; // Change XYZ to the UID of your LED Strip Bricklet
var NUM_LEDS = 16;

var r = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
var g = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
var b = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
var rIndex = 0;

var ipcon = new Tinkerforge.IPConnection(); // Create IP connection
var ls = new Tinkerforge.BrickletLEDStrip(UID, ipcon); // Create device object

ipcon.connect(HOST, PORT,
    function (error) {
        console.log('Error: ' + error);
    }
); // Connect to brickd
// Don't use device before ipcon is connected

ipcon.on(Tinkerforge.IPConnection.CALLBACK_CONNECTED,
    function (connectReason) {
        // Set frame duration to 50ms (20 frames per second)
        ls.setFrameDuration(50);
        // Set initial rgb values to get started
        ls.setRGBValues(0, NUM_LEDS, r, g, b);
    }
);

// Register frame rendered callback
ls.on(Tinkerforge.BrickletLEDStrip.CALLBACK_FRAME_RENDERED,
    // Use frame rendered callback to move the active LED every frame
    function (length) {
        b[rIndex] = 0;
        if(rIndex === NUM_LEDS-1) {
            rIndex = 0;
        }
        else {
            rIndex += 1;
        }
        b[rIndex] = 255;

        // Set new data for next render cycle
        ls.setRGBValues(0, NUM_LEDS, r, g, b)
    }
);

console.log('Press key to exit');
process.stdin.on('data',
    function (data) {
        ipcon.disconnect();
        process.exit(0);
    }
);

Simple (HTML)

Download (ExampleSimple.html), Test (ExampleSimple.html)

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<!DOCTYPE html>
<html>
    <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
    <head>
        <title>Tinkerforge | JavaScript Example</title>
    </head>
    <body>
        <div style="text-align:center;">
            <h1>LED Strip Bricklet Simple Example</h1>
            <p>
                <input value="localhost" id="host" type="text" size="20">:
                <input value="4280" id="port" type="text" size="5">,
                <input value="uid" id="uid" type="text" size="5">
                <input value="Start Example" id="start" type="button" onclick="startExample();">
            </p>
            <p>
                <textarea readonly id="text" cols="80" rows="24" style="resize:none;"
                          >Press "Start Example" to begin ...</textarea>
            </p>
        </div>
        <script src="./Tinkerforge.js" type='text/javascript'></script>
        <script type='text/javascript'>
            var ipcon;
            var textArea = document.getElementById("text");
            function startExample() {
                textArea.value = "";
                var HOST = document.getElementById("host").value;
                var PORT = parseInt(document.getElementById("port").value);
                var UID = document.getElementById("uid").value;
                if(ipcon !== undefined) {
                    ipcon.disconnect();
                }
                ipcon = new Tinkerforge.IPConnection(); // Create IP connection
                var ls = new Tinkerforge.BrickletLEDStrip(UID, ipcon); // Create device object
                ipcon.connect(HOST, PORT,
                    function(error) {
                        textArea.value += 'Error: ' + error + '\n';
                    }
                ); // Connect to brickd
                // Don't use device before ipcon is connected

                ipcon.on(Tinkerforge.IPConnection.CALLBACK_CONNECTED,
                    function (connectReason) {
                        // Set first 10 LEDs to green
                        ls.setRGBValues(0, 10, [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                                        [255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 0, 0, 0, 0, 0, 0],
                                        [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
                    }
                );
            }
        </script>
    </body>
</html>

Callback (HTML)

Download (ExampleCallback.html), Test (ExampleCallback.html)

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<!DOCTYPE html>
<html>
    <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
    <head>
        <title>Tinkerforge | JavaScript Example</title>
    </head>
    <body>
        <div style="text-align:center;">
            <h1>LED Strip Bricklet Callback Example</h1>
            <p>
                <input value="localhost" id="host" type="text" size="20">:
                <input value="4280" id="port" type="text" size="5">,
                <input value="uid" id="uid" type="text" size="5">
                <input value="Start Example" id="start" type="button" onclick="startExample();">
            </p>
            <p>
                <textarea readonly id="text" cols="80" rows="24" style="resize:none;"
                          >Press "Start Example" to begin ...</textarea>
            </p>
        </div>
        <script src="./Tinkerforge.js" type='text/javascript'></script>
        <script type='text/javascript'>
            var ipcon;
            var textArea = document.getElementById("text");
            function startExample() {
                textArea.value = "";
                var HOST = document.getElementById("host").value;
                var PORT = parseInt(document.getElementById("port").value);
                var UID = document.getElementById("uid").value;
                if(ipcon !== undefined) {
                    ipcon.disconnect();
                }
                var NUM_LEDS = 16;
                var r = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
                var g = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
                var b = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
                var rIndex = 0;
                ipcon = new Tinkerforge.IPConnection(); // Create IP connection
                var ls = new Tinkerforge.BrickletLEDStrip(UID, ipcon); // Create device object
                ipcon.connect(HOST, PORT,
                    function(error) {
                        textArea.value += 'Error: ' + error + '\n';
                    }
                ); // Connect to brickd
                // Don't use device before ipcon is connected

                ipcon.on(Tinkerforge.IPConnection.CALLBACK_CONNECTED,
                    function (connectReason) {
                        // Set frame duration to 50ms (20 frames per second)
                        ls.setFrameDuration(50);
                        // Set initial rgb values to get started
                        ls.setRGBValues(0, NUM_LEDS, r, g, b);
                    }
                );

                // Register frame rendered callback
                ls.on(Tinkerforge.BrickletLEDStrip.CALLBACK_FRAME_RENDERED,
                    // Use frame rendered callback to move the active LED every frame
                    function (length) {
                        b[rIndex] = 0;
                        if(rIndex === NUM_LEDS-1) {
                            rIndex = 0;
                        }
                        else {
                            rIndex += 1;
                        }
                        b[rIndex] = 255;

                        // Set new data for next render cycle
                        ls.setRGBValues(0, NUM_LEDS, r, g, b)
                    }
                );
            }
        </script>
    </body>
</html>

API

Generally, every method of the JavaScript bindings can take two optional parameters, returnCallback and errorCallback. These are two user defined callback functions. The returnCallback function is called with the results as arguments, if the method returns its results asynchronously. The errorCallback is called with an error code in case of an error. The error code can be one of the following values:

  • IPConnection.ERROR_ALREADY_CONNECTED = 11
  • IPConnection.ERROR_NOT_CONNECTED = 12
  • IPConnection.ERROR_CONNECT_FAILED = 13
  • IPConnection.ERROR_INVALID_FUNCTION_ID = 21
  • IPConnection.ERROR_TIMEOUT = 31
  • IPConnection.ERROR_INVALID_PARAMETER = 41
  • IPConnection.ERROR_FUNCTION_NOT_SUPPORTED = 42
  • IPConnection.ERROR_UNKNOWN_ERROR = 43
  • IPConnection.ERROR_STREAM_OUT_OF_SYNC = 51

The namespace for the JavaScript bindings is Tinkerforge.*.

Basic Functions

new BrickletLEDStrip(uid, ipcon)
Parameters:
  • uid -- string
  • ipcon -- IPConnection

Creates an object with the unique device ID uid:

var ledStrip = new BrickletLEDStrip("YOUR_DEVICE_UID", ipcon);

This object can then be used after the IP Connection is connected (see examples above).

BrickletLEDStrip.setRGBValues(index, length, r, g, b[, returnCallback][, errorCallback])
Parameters:
  • index -- int
  • length -- int
  • r -- [int, int, ..13x.., int]
  • g -- [int, int, ..13x.., int]
  • b -- [int, int, ..13x.., int]
Callback:

undefined

Sets the RGB values for the LEDs with the given length starting from index.

To make the colors show correctly you need to configure the chip type (setChipType()) and a 3-channel channel mapping (setChannelMapping()) according to the connected LEDs.

The maximum length is 16, the index goes from 0 to 319 and the rgb values have 8 bits each.

Example: If you set

  • index to 5,
  • length to 3,
  • r to [255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
  • g to [0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] and
  • b to [0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]

the LED with index 5 will be red, 6 will be green and 7 will be blue.

Note

Depending on the LED circuitry colors can be permuted.

The colors will be transfered to actual LEDs when the next frame duration ends, see setFrameDuration().

Generic approach:

  • Set the frame duration to a value that represents the number of frames per second you want to achieve.
  • Set all of the LED colors for one frame.
  • Wait for the CALLBACK_FRAME_RENDERED callback.
  • Set all of the LED colors for next frame.
  • Wait for the CALLBACK_FRAME_RENDERED callback.
  • and so on.

This approach ensures that you can change the LED colors with a fixed frame rate.

The actual number of controllable LEDs depends on the number of free Bricklet ports. See here for more information. A call of setRGBValues() with index + length above the bounds is ignored completely.

BrickletLEDStrip.getRGBValues(index, length[, returnCallback][, errorCallback])
Parameters:
  • index -- int
  • length -- int
Callback:
  • r -- [int, int, ..13x.., int]
  • g -- [int, int, ..13x.., int]
  • b -- [int, int, ..13x.., int]

Returns RGB value with the given length starting from the given index.

The values are the last values that were set by setRGBValues().

BrickletLEDStrip.setFrameDuration(duration[, returnCallback][, errorCallback])
Parameters:
  • duration -- int
Callback:

undefined

Sets the frame duration in ms.

Example: If you want to achieve 20 frames per second, you should set the frame duration to 50ms (50ms * 20 = 1 second).

For an explanation of the general approach see setRGBValues().

Default value: 100ms (10 frames per second).

BrickletLEDStrip.getFrameDuration([returnCallback][, errorCallback])
Callback:
  • duration -- int

Returns the frame duration in ms as set by setFrameDuration().

BrickletLEDStrip.getSupplyVoltage([returnCallback][, errorCallback])
Callback:
  • voltage -- int

Returns the current supply voltage of the LEDs. The voltage is given in mV.

BrickletLEDStrip.setClockFrequency(frequency[, returnCallback][, errorCallback])
Parameters:
  • frequency -- int
Callback:

undefined

Sets the frequency of the clock in Hz. The range is 10000Hz (10kHz) up to 2000000Hz (2MHz).

The Bricklet will choose the nearest achievable frequency, which may be off by a few Hz. You can get the exact frequency that is used by calling getClockFrequency().

If you have problems with flickering LEDs, they may be bits flipping. You can fix this by either making the connection between the LEDs and the Bricklet shorter or by reducing the frequency.

With a decreasing frequency your maximum frames per second will decrease too.

The default value is 1.66MHz.

Note

The frequency in firmware version 2.0.0 is fixed at 2MHz.

New in version 2.0.1 (Plugin).

BrickletLEDStrip.getClockFrequency([returnCallback][, errorCallback])
Callback:
  • frequency -- int

Returns the currently used clock frequency as set by setClockFrequency().

New in version 2.0.1 (Plugin).

BrickletLEDStrip.setChipType(chip[, returnCallback][, errorCallback])
Parameters:
  • chip -- int
Callback:

undefined

Sets the type of the LED driver chip. We currently support the chips

  • WS2801,
  • WS2811,
  • WS2812 / SK6812 / NeoPixel RGB,
  • SK6812RGBW / NeoPixel RGBW (Chip Type = WS2812),
  • LPD8806 and
  • APA102 / DotStar.

The default value is WS2801 (2801).

The following constants are available for this function:

  • BrickletLEDStrip.CHIP_TYPE_WS2801 = 2801
  • BrickletLEDStrip.CHIP_TYPE_WS2811 = 2811
  • BrickletLEDStrip.CHIP_TYPE_WS2812 = 2812
  • BrickletLEDStrip.CHIP_TYPE_LPD8806 = 8806
  • BrickletLEDStrip.CHIP_TYPE_APA102 = 102

New in version 2.0.2 (Plugin).

BrickletLEDStrip.getChipType([returnCallback][, errorCallback])
Callback:
  • chip -- int

Returns the currently used chip type as set by setChipType().

The following constants are available for this function:

  • BrickletLEDStrip.CHIP_TYPE_WS2801 = 2801
  • BrickletLEDStrip.CHIP_TYPE_WS2811 = 2811
  • BrickletLEDStrip.CHIP_TYPE_WS2812 = 2812
  • BrickletLEDStrip.CHIP_TYPE_LPD8806 = 8806
  • BrickletLEDStrip.CHIP_TYPE_APA102 = 102

New in version 2.0.2 (Plugin).

BrickletLEDStrip.setRGBWValues(index, length, r, g, b, w[, returnCallback][, errorCallback])
Parameters:
  • index -- int
  • length -- int
  • r -- [int, int, ..9x.., int]
  • g -- [int, int, ..9x.., int]
  • b -- [int, int, ..9x.., int]
  • w -- [int, int, ..9x.., int]
Callback:

undefined

Sets the RGBW values for the LEDs with the given length starting from index.

To make the colors show correctly you need to configure the chip type (setChipType()) and a 4-channel channel mapping (setChannelMapping()) according to the connected LEDs.

The maximum length is 12, the index goes from 0 to 239 and the rgbw values have 8 bits each.

Example: If you set

  • index to 5,
  • length to 4,
  • r to [255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
  • g to [0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
  • b to [0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0] and
  • w to [0, 0, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0]

the LED with index 5 will be red, 6 will be green, 7 will be blue and 8 will be white.

Note

Depending on the LED circuitry colors can be permuted.

The colors will be transfered to actual LEDs when the next frame duration ends, see setFrameDuration().

Generic approach:

  • Set the frame duration to a value that represents the number of frames per second you want to achieve.
  • Set all of the LED colors for one frame.
  • Wait for the CALLBACK_FRAME_RENDERED callback.
  • Set all of the LED colors for next frame.
  • Wait for the CALLBACK_FRAME_RENDERED callback.
  • and so on.

This approach ensures that you can change the LED colors with a fixed frame rate.

The actual number of controllable LEDs depends on the number of free Bricklet ports. See here for more information. A call of setRGBWValues() with index + length above the bounds is ignored completely.

The LPD8806 LED driver chips have 7-bit channels for RGB. Internally the LED Strip Bricklets divides the 8-bit values set using this function by 2 to make them 7-bit. Therefore, you can just use the normal value range (0-255) for LPD8806 LEDs.

The brightness channel of the APA102 LED driver chips has 5-bit. Internally the LED Strip Bricklets divides the 8-bit values set using this function by 8 to make them 5-bit. Therefore, you can just use the normal value range (0-255) for the brightness channel of APA102 LEDs.

New in version 2.0.6 (Plugin).

BrickletLEDStrip.getRGBWValues(index, length[, returnCallback][, errorCallback])
Parameters:
  • index -- int
  • length -- int
Callback:
  • r -- [int, int, ..9x.., int]
  • g -- [int, int, ..9x.., int]
  • b -- [int, int, ..9x.., int]
  • w -- [int, int, ..9x.., int]

Returns RGBW values with the given length starting from the given index.

The values are the last values that were set by setRGBWValues().

New in version 2.0.6 (Plugin).

BrickletLEDStrip.setChannelMapping(mapping[, returnCallback][, errorCallback])
Parameters:
  • mapping -- int
Callback:

undefined

Sets the channel mapping for the connected LEDs.

setRGBValues() and setRGBWValues() take the data in RGB(W) order. But the connected LED driver chips might have their 3 or 4 channels in a different order. For example, the WS2801 chips typically use BGR order, the WS2812 chips typically use GRB order and the APA102 chips typically use WBGR order.

The APA102 chips are special. They have three 8-bit channels for RGB and an additional 5-bit channel for the overall brightness of the RGB LED making them 4-channel chips. Internally the brightness channel is the first channel, therefore one of the Wxyz channel mappings should be used. Then the W channel controls the brightness.

If a 3-channel mapping is selected then setRGBValues() has to be used. Calling setRGBWValues() with a 3-channel mapping will produce incorrect results. Vice-versa if a 4-channel mapping is selected then setRGBWValues() has to be used. Calling setRGBValues() with a 4-channel mapping will produce incorrect results.

The default value is BGR (36).

The following constants are available for this function:

  • BrickletLEDStrip.CHANNEL_MAPPING_RGB = 6
  • BrickletLEDStrip.CHANNEL_MAPPING_RBG = 9
  • BrickletLEDStrip.CHANNEL_MAPPING_BRG = 33
  • BrickletLEDStrip.CHANNEL_MAPPING_BGR = 36
  • BrickletLEDStrip.CHANNEL_MAPPING_GRB = 18
  • BrickletLEDStrip.CHANNEL_MAPPING_GBR = 24
  • BrickletLEDStrip.CHANNEL_MAPPING_RGBW = 27
  • BrickletLEDStrip.CHANNEL_MAPPING_RGWB = 30
  • BrickletLEDStrip.CHANNEL_MAPPING_RBGW = 39
  • BrickletLEDStrip.CHANNEL_MAPPING_RBWG = 45
  • BrickletLEDStrip.CHANNEL_MAPPING_RWGB = 54
  • BrickletLEDStrip.CHANNEL_MAPPING_RWBG = 57
  • BrickletLEDStrip.CHANNEL_MAPPING_GRWB = 78
  • BrickletLEDStrip.CHANNEL_MAPPING_GRBW = 75
  • BrickletLEDStrip.CHANNEL_MAPPING_GBWR = 108
  • BrickletLEDStrip.CHANNEL_MAPPING_GBRW = 99
  • BrickletLEDStrip.CHANNEL_MAPPING_GWBR = 120
  • BrickletLEDStrip.CHANNEL_MAPPING_GWRB = 114
  • BrickletLEDStrip.CHANNEL_MAPPING_BRGW = 135
  • BrickletLEDStrip.CHANNEL_MAPPING_BRWG = 141
  • BrickletLEDStrip.CHANNEL_MAPPING_BGRW = 147
  • BrickletLEDStrip.CHANNEL_MAPPING_BGWR = 156
  • BrickletLEDStrip.CHANNEL_MAPPING_BWRG = 177
  • BrickletLEDStrip.CHANNEL_MAPPING_BWGR = 180
  • BrickletLEDStrip.CHANNEL_MAPPING_WRBG = 201
  • BrickletLEDStrip.CHANNEL_MAPPING_WRGB = 198
  • BrickletLEDStrip.CHANNEL_MAPPING_WGBR = 216
  • BrickletLEDStrip.CHANNEL_MAPPING_WGRB = 210
  • BrickletLEDStrip.CHANNEL_MAPPING_WBGR = 228
  • BrickletLEDStrip.CHANNEL_MAPPING_WBRG = 225

New in version 2.0.6 (Plugin).

BrickletLEDStrip.getChannelMapping([returnCallback][, errorCallback])
Callback:
  • mapping -- int

Returns the currently used channel mapping as set by setChannelMapping().

The following constants are available for this function:

  • BrickletLEDStrip.CHANNEL_MAPPING_RGB = 6
  • BrickletLEDStrip.CHANNEL_MAPPING_RBG = 9
  • BrickletLEDStrip.CHANNEL_MAPPING_BRG = 33
  • BrickletLEDStrip.CHANNEL_MAPPING_BGR = 36
  • BrickletLEDStrip.CHANNEL_MAPPING_GRB = 18
  • BrickletLEDStrip.CHANNEL_MAPPING_GBR = 24
  • BrickletLEDStrip.CHANNEL_MAPPING_RGBW = 27
  • BrickletLEDStrip.CHANNEL_MAPPING_RGWB = 30
  • BrickletLEDStrip.CHANNEL_MAPPING_RBGW = 39
  • BrickletLEDStrip.CHANNEL_MAPPING_RBWG = 45
  • BrickletLEDStrip.CHANNEL_MAPPING_RWGB = 54
  • BrickletLEDStrip.CHANNEL_MAPPING_RWBG = 57
  • BrickletLEDStrip.CHANNEL_MAPPING_GRWB = 78
  • BrickletLEDStrip.CHANNEL_MAPPING_GRBW = 75
  • BrickletLEDStrip.CHANNEL_MAPPING_GBWR = 108
  • BrickletLEDStrip.CHANNEL_MAPPING_GBRW = 99
  • BrickletLEDStrip.CHANNEL_MAPPING_GWBR = 120
  • BrickletLEDStrip.CHANNEL_MAPPING_GWRB = 114
  • BrickletLEDStrip.CHANNEL_MAPPING_BRGW = 135
  • BrickletLEDStrip.CHANNEL_MAPPING_BRWG = 141
  • BrickletLEDStrip.CHANNEL_MAPPING_BGRW = 147
  • BrickletLEDStrip.CHANNEL_MAPPING_BGWR = 156
  • BrickletLEDStrip.CHANNEL_MAPPING_BWRG = 177
  • BrickletLEDStrip.CHANNEL_MAPPING_BWGR = 180
  • BrickletLEDStrip.CHANNEL_MAPPING_WRBG = 201
  • BrickletLEDStrip.CHANNEL_MAPPING_WRGB = 198
  • BrickletLEDStrip.CHANNEL_MAPPING_WGBR = 216
  • BrickletLEDStrip.CHANNEL_MAPPING_WGRB = 210
  • BrickletLEDStrip.CHANNEL_MAPPING_WBGR = 228
  • BrickletLEDStrip.CHANNEL_MAPPING_WBRG = 225

New in version 2.0.6 (Plugin).

Advanced Functions

BrickletLEDStrip.getAPIVersion()
Return type:[int, int, int]

Returns the version of the API definition (major, minor, revision) implemented by this API bindings. This is neither the release version of this API bindings nor does it tell you anything about the represented Brick or Bricklet.

BrickletLEDStrip.getResponseExpected(functionId[, errorCallback])
Parameters:
  • functionId -- int
Return type:

boolean

Returns the response expected flag for the function specified by the function ID parameter. It is true if the function is expected to send a response, false otherwise.

For getter functions this is enabled by default and cannot be disabled, because those functions will always send a response. For callback configuration functions it is enabled by default too, but can be disabled by setResponseExpected(). For setter functions it is disabled by default and can be enabled.

Enabling the response expected flag for a setter function allows to detect timeouts and other error conditions calls of this setter as well. The device will then send a response for this purpose. If this flag is disabled for a setter function then no response is send and errors are silently ignored, because they cannot be detected.

The following constants are available for this function:

  • BrickletLEDStrip.FUNCTION_SET_RGB_VALUES = 1
  • BrickletLEDStrip.FUNCTION_SET_FRAME_DURATION = 3
  • BrickletLEDStrip.FUNCTION_SET_CLOCK_FREQUENCY = 7
  • BrickletLEDStrip.FUNCTION_SET_CHIP_TYPE = 9
  • BrickletLEDStrip.FUNCTION_SET_RGBW_VALUES = 11
  • BrickletLEDStrip.FUNCTION_SET_CHANNEL_MAPPING = 13
  • BrickletLEDStrip.FUNCTION_ENABLE_FRAME_RENDERED_CALLBACK = 15
  • BrickletLEDStrip.FUNCTION_DISABLE_FRAME_RENDERED_CALLBACK = 16
BrickletLEDStrip.setResponseExpected(functionId, responseExpected[, errorCallback])
Parameters:
  • functionId -- int
  • responseExpected -- boolean

Changes the response expected flag of the function specified by the function ID parameter. This flag can only be changed for setter (default value: false) and callback configuration functions (default value: true). For getter functions it is always enabled.

Enabling the response expected flag for a setter function allows to detect timeouts and other error conditions calls of this setter as well. The device will then send a response for this purpose. If this flag is disabled for a setter function then no response is send and errors are silently ignored, because they cannot be detected.

The following constants are available for this function:

  • BrickletLEDStrip.FUNCTION_SET_RGB_VALUES = 1
  • BrickletLEDStrip.FUNCTION_SET_FRAME_DURATION = 3
  • BrickletLEDStrip.FUNCTION_SET_CLOCK_FREQUENCY = 7
  • BrickletLEDStrip.FUNCTION_SET_CHIP_TYPE = 9
  • BrickletLEDStrip.FUNCTION_SET_RGBW_VALUES = 11
  • BrickletLEDStrip.FUNCTION_SET_CHANNEL_MAPPING = 13
  • BrickletLEDStrip.FUNCTION_ENABLE_FRAME_RENDERED_CALLBACK = 15
  • BrickletLEDStrip.FUNCTION_DISABLE_FRAME_RENDERED_CALLBACK = 16
BrickletLEDStrip.setResponseExpectedAll(responseExpected)
Parameters:
  • responseExpected -- boolean

Changes the response expected flag for all setter and callback configuration functions of this device at once.

BrickletLEDStrip.getIdentity([returnCallback][, errorCallback])
Callback:
  • uid -- string
  • connectedUid -- string
  • position -- char
  • hardwareVersion -- [int, int, int]
  • firmwareVersion -- [int, int, int]
  • deviceIdentifier -- int

Returns the UID, the UID where the Bricklet is connected to, the position, the hardware and firmware version as well as the device identifier.

The position can be 'a', 'b', 'c' or 'd'.

The device identifier numbers can be found here. There is also a constant for the device identifier of this Bricklet.

Callback Configuration Functions

BrickletLEDStrip.on(callback_id, function)
Parameters:
  • callback_id -- int
  • function -- function

Registers the given function with the given callback_id.

The available callback IDs with corresponding function signatures are listed below.

BrickletLEDStrip.enableFrameRenderedCallback([returnCallback][, errorCallback])
Callback:undefined

Enables the CALLBACK_FRAME_RENDERED callback.

By default the callback is enabled.

New in version 2.0.6 (Plugin).

BrickletLEDStrip.disableFrameRenderedCallback([returnCallback][, errorCallback])
Callback:undefined

Disables the CALLBACK_FRAME_RENDERED callback.

By default the callback is enabled.

New in version 2.0.6 (Plugin).

BrickletLEDStrip.isFrameRenderedCallbackEnabled([returnCallback][, errorCallback])
Callback:
  • enabled -- boolean

Returns true if the CALLBACK_FRAME_RENDERED callback is enabled, false otherwise.

New in version 2.0.6 (Plugin).

Callbacks

Callbacks can be registered to receive time critical or recurring data from the device. The registration is done with the on() function of the device object. The first parameter is the callback ID and the second parameter the callback function:

ledStrip.on(BrickletLEDStrip.CALLBACK_EXAMPLE,
    function (param) {
        console.log(param);
    }
);

The available constants with inherent number and type of parameters are described below.

Note

Using callbacks for recurring events is always preferred compared to using getters. It will use less USB bandwidth and the latency will be a lot better, since there is no round trip time.

BrickletLEDStrip.CALLBACK_FRAME_RENDERED
Parameters:
  • length -- int

This callback is triggered directly after a new frame is rendered. The parameter is the number of LEDs in that frame.

You should send the data for the next frame directly after this callback was triggered.

For an explanation of the general approach see setRGBValues().

Constants

BrickletLEDStrip.DEVICE_IDENTIFIER

This constant is used to identify a LED Strip Bricklet.

The getIdentity() function and the IPConnection.CALLBACK_ENUMERATE callback of the IP Connection have a device_identifier parameter to specify the Brick's or Bricklet's type.

BrickletLEDStrip.DEVICE_DISPLAY_NAME

This constant represents the human readable name of a LED Strip Bricklet.