Java - UV Light Bricklet

This is the description of the Java API bindings for the UV Light Bricklet. General information and technical specifications for the UV Light Bricklet are summarized in its hardware description.

An installation guide for the Java API bindings is part of their general description.

Examples

The example code below is Public Domain (CC0 1.0).

Simple

Download (ExampleSimple.java)

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import com.tinkerforge.IPConnection;
import com.tinkerforge.BrickletUVLight;

public class ExampleSimple {
    private static final String HOST = "localhost";
    private static final int PORT = 4223;

    // Change XYZ to the UID of your UV Light Bricklet
    private static final String UID = "XYZ";

    // Note: To make the example code cleaner we do not handle exceptions. Exceptions
    //       you might normally want to catch are described in the documentation
    public static void main(String args[]) throws Exception {
        IPConnection ipcon = new IPConnection(); // Create IP connection
        BrickletUVLight uvl = new BrickletUVLight(UID, ipcon); // Create device object

        ipcon.connect(HOST, PORT); // Connect to brickd
        // Don't use device before ipcon is connected

        // Get current UV light
        long uvLight = uvl.getUVLight(); // Can throw com.tinkerforge.TimeoutException
        System.out.println("UV Light: " + uvLight/10.0 + " mW/m²");

        System.out.println("Press key to exit"); System.in.read();
        ipcon.disconnect();
    }
}

Callback

Download (ExampleCallback.java)

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import com.tinkerforge.IPConnection;
import com.tinkerforge.BrickletUVLight;

public class ExampleCallback {
    private static final String HOST = "localhost";
    private static final int PORT = 4223;

    // Change XYZ to the UID of your UV Light Bricklet
    private static final String UID = "XYZ";

    // Note: To make the example code cleaner we do not handle exceptions. Exceptions
    //       you might normally want to catch are described in the documentation
    public static void main(String args[]) throws Exception {
        IPConnection ipcon = new IPConnection(); // Create IP connection
        BrickletUVLight uvl = new BrickletUVLight(UID, ipcon); // Create device object

        ipcon.connect(HOST, PORT); // Connect to brickd
        // Don't use device before ipcon is connected

        // Add UV light listener
        uvl.addUVLightListener(new BrickletUVLight.UVLightListener() {
            public void uvLight(long uvLight) {
                System.out.println("UV Light: " + uvLight/10.0 + " mW/m²");
            }
        });

        // Set period for UV light callback to 1s (1000ms)
        // Note: The UV light callback is only called every second
        //       if the UV light has changed since the last call!
        uvl.setUVLightCallbackPeriod(1000);

        System.out.println("Press key to exit"); System.in.read();
        ipcon.disconnect();
    }
}

Threshold

Download (ExampleThreshold.java)

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import com.tinkerforge.IPConnection;
import com.tinkerforge.BrickletUVLight;

public class ExampleThreshold {
    private static final String HOST = "localhost";
    private static final int PORT = 4223;

    // Change XYZ to the UID of your UV Light Bricklet
    private static final String UID = "XYZ";

    // Note: To make the example code cleaner we do not handle exceptions. Exceptions
    //       you might normally want to catch are described in the documentation
    public static void main(String args[]) throws Exception {
        IPConnection ipcon = new IPConnection(); // Create IP connection
        BrickletUVLight uvl = new BrickletUVLight(UID, ipcon); // Create device object

        ipcon.connect(HOST, PORT); // Connect to brickd
        // Don't use device before ipcon is connected

        // Get threshold callbacks with a debounce time of 10 seconds (10000ms)
        uvl.setDebouncePeriod(10000);

        // Add UV light reached listener
        uvl.addUVLightReachedListener(new BrickletUVLight.UVLightReachedListener() {
            public void uvLightReached(long uvLight) {
                System.out.println("UV Light: " + uvLight/10.0 + " mW/m²");
                System.out.println("UV Index > 3. Use sunscreen!");
            }
        });

        // Configure threshold for UV light "greater than 75 mW/m²"
        uvl.setUVLightCallbackThreshold('>', 75*10, 0);

        System.out.println("Press key to exit"); System.in.read();
        ipcon.disconnect();
    }
}

API

Generally, every method of the Java bindings that returns a value can throw a TimeoutException. This exception gets thrown if the device did not respond. If a cable based connection is used, it is unlikely that this exception gets thrown (assuming nobody unplugs the device). However, if a wireless connection is used, timeouts will occur if the distance to the device gets too big.

Beside the TimeoutException there is also a NotConnectedException that is thrown if a method needs to communicate with the device while the IP Connection is not connected.

Since Java does not support multiple return values and return by reference is not possible for primitive types, we use small classes that only consist of member variables. The member variables of the returned objects are described in the corresponding method descriptions.

The package for all Brick/Bricklet bindings and the IP Connection is com.tinkerforge.*

All methods listed below are thread-safe.

Basic Functions

class BrickletUVLight(String uid, IPConnection ipcon)
Parameters:
  • uid – Type: String
  • ipcon – Type: IPConnection
Returns:
  • uvLight – Type: BrickletUVLight

Creates an object with the unique device ID uid:

BrickletUVLight uvLight = new BrickletUVLight("YOUR_DEVICE_UID", ipcon);

This object can then be used after the IP Connection is connected.

long BrickletUVLight.getUVLight()
Returns:
  • uvLight – Type: long, Unit: 1/10 mW/m², Range: [0 to 3280]

Returns the UV light intensity of the sensor. The sensor has already weighted the intensity with the erythemal action spectrum to get the skin-affecting irradiation.

To get UV index you just have to divide the value by 250. For example, a UV light intensity of 500 is equivalent to an UV index of 2.

If you want to get the intensity periodically, it is recommended to use the UVLightListener listener and set the period with setUVLightCallbackPeriod().

Advanced Functions

BrickletUVLight.Identity BrickletUVLight.getIdentity()
Return Object:
  • uid – Type: String, Length: up to 8
  • connectedUid – Type: String, Length: up to 8
  • position – Type: char, Range: ['a' to 'h', 'z']
  • hardwareVersion – Type: short[], Length: 3
    • 0: major – Type: short, Range: [0 to 255]
    • 1: minor – Type: short, Range: [0 to 255]
    • 2: revision – Type: short, Range: [0 to 255]
  • firmwareVersion – Type: short[], Length: 3
    • 0: major – Type: short, Range: [0 to 255]
    • 1: minor – Type: short, Range: [0 to 255]
    • 2: revision – Type: short, Range: [0 to 255]
  • deviceIdentifier – Type: int, Range: [0 to 216 - 1]

Returns the UID, the UID where the Bricklet is connected to, the position, the hardware and firmware version as well as the device identifier.

The position can be 'a', 'b', 'c', 'd', 'e', 'f', 'g' or 'h' (Bricklet Port). A Bricklet connected to an Isolator Bricklet is always at position 'z'.

The device identifier numbers can be found here. There is also a constant for the device identifier of this Bricklet.

Listener Configuration Functions

void BrickletUVLight.setUVLightCallbackPeriod(long period)
Parameters:
  • period – Type: long, Unit: 1 ms, Range: [0 to 232 - 1], Default: 0

Sets the period with which the UVLightListener listener is triggered periodically. A value of 0 turns the listener off.

The UVLightListener listener is only triggered if the intensity has changed since the last triggering.

long BrickletUVLight.getUVLightCallbackPeriod()
Returns:
  • period – Type: long, Unit: 1 ms, Range: [0 to 232 - 1], Default: 0

Returns the period as set by setUVLightCallbackPeriod().

void BrickletUVLight.setUVLightCallbackThreshold(char option, long min, long max)
Parameters:
  • option – Type: char, Range: See constants, Default: 'x'
  • min – Type: long, Unit: 1/10 mW/m², Range: [0 to 232 - 1], Default: 0
  • max – Type: long, Unit: 1/10 mW/m², Range: [0 to 232 - 1], Default: 0

Sets the thresholds for the UVLightReachedListener listener.

The following options are possible:

Option Description
'x' Listener is turned off
'o' Listener is triggered when the intensity is outside the min and max values
'i' Listener is triggered when the intensity is inside the min and max values
'<' Listener is triggered when the intensity is smaller than the min value (max is ignored)
'>' Listener is triggered when the intensity is greater than the min value (max is ignored)

The following constants are available for this function:

For option:

  • BrickletUVLight.THRESHOLD_OPTION_OFF = 'x'
  • BrickletUVLight.THRESHOLD_OPTION_OUTSIDE = 'o'
  • BrickletUVLight.THRESHOLD_OPTION_INSIDE = 'i'
  • BrickletUVLight.THRESHOLD_OPTION_SMALLER = '<'
  • BrickletUVLight.THRESHOLD_OPTION_GREATER = '>'
BrickletUVLight.UVLightCallbackThreshold BrickletUVLight.getUVLightCallbackThreshold()
Return Object:
  • option – Type: char, Range: See constants, Default: 'x'
  • min – Type: long, Unit: 1/10 mW/m², Range: [0 to 232 - 1], Default: 0
  • max – Type: long, Unit: 1/10 mW/m², Range: [0 to 232 - 1], Default: 0

Returns the threshold as set by setUVLightCallbackThreshold().

The following constants are available for this function:

For option:

  • BrickletUVLight.THRESHOLD_OPTION_OFF = 'x'
  • BrickletUVLight.THRESHOLD_OPTION_OUTSIDE = 'o'
  • BrickletUVLight.THRESHOLD_OPTION_INSIDE = 'i'
  • BrickletUVLight.THRESHOLD_OPTION_SMALLER = '<'
  • BrickletUVLight.THRESHOLD_OPTION_GREATER = '>'
void BrickletUVLight.setDebouncePeriod(long debounce)
Parameters:
  • debounce – Type: long, Unit: 1 ms, Range: [0 to 232 - 1], Default: 100

Sets the period with which the threshold listeners

are triggered, if the thresholds

keep being reached.

long BrickletUVLight.getDebouncePeriod()
Returns:
  • debounce – Type: long, Unit: 1 ms, Range: [0 to 232 - 1], Default: 100

Returns the debounce period as set by setDebouncePeriod().

Listeners

Listeners can be registered to receive time critical or recurring data from the device. The registration is done with add*Listener() functions of the device object.

The parameter is a listener class object, for example:

device.addExampleListener(new BrickletUVLight.ExampleListener() {
    public void property(int value) {
        System.out.println("Value: " + value);
    }
});

The available listener classes with inherent methods to be overwritten are described below. It is possible to add several listeners and to remove them with the corresponding remove*Listener() function.

Note

Using listeners for recurring events is always preferred compared to using getters. It will use less USB bandwidth and the latency will be a lot better, since there is no round trip time.

class BrickletUVLight.UVLightListener()

This listener can be added with the addUVLightListener() function. An added listener can be removed with the removeUVLightListener() function.

void uvLight(long uvLight)
Parameters:
  • uvLight – Type: long, Unit: 1/10 mW/m², Range: [0 to 32800000]

This listener is triggered periodically with the period that is set by setUVLightCallbackPeriod(). The parameter is the UV Light intensity of the sensor.

The UVLightListener listener is only triggered if the intensity has changed since the last triggering.

class BrickletUVLight.UVLightReachedListener()

This listener can be added with the addUVLightReachedListener() function. An added listener can be removed with the removeUVLightReachedListener() function.

void uvLightReached(long uvLight)
Parameters:
  • uvLight – Type: long, Unit: 1/10 mW/m², Range: [0 to 32800000]

This listener is triggered when the threshold as set by setUVLightCallbackThreshold() is reached. The parameter is the UV Light intensity of the sensor.

If the threshold keeps being reached, the listener is triggered periodically with the period as set by setDebouncePeriod().

Virtual Functions

Virtual functions don't communicate with the device itself, but operate only on the API bindings device object. They can be called without the corresponding IP Connection object being connected.

short[] BrickletUVLight.getAPIVersion()
Return Object:
  • apiVersion – Type: short[], Length: 3
    • 0: major – Type: short, Range: [0 to 255]
    • 1: minor – Type: short, Range: [0 to 255]
    • 2: revision – Type: short, Range: [0 to 255]

Returns the version of the API definition implemented by this API bindings. This is neither the release version of this API bindings nor does it tell you anything about the represented Brick or Bricklet.

boolean BrickletUVLight.getResponseExpected(byte functionId)
Parameters:
  • functionId – Type: byte, Range: See constants
Returns:
  • responseExpected – Type: boolean

Returns the response expected flag for the function specified by the function ID parameter. It is true if the function is expected to send a response, false otherwise.

For getter functions this is enabled by default and cannot be disabled, because those functions will always send a response. For listener configuration functions it is enabled by default too, but can be disabled by setResponseExpected(). For setter functions it is disabled by default and can be enabled.

Enabling the response expected flag for a setter function allows to detect timeouts and other error conditions calls of this setter as well. The device will then send a response for this purpose. If this flag is disabled for a setter function then no response is sent and errors are silently ignored, because they cannot be detected.

The following constants are available for this function:

For functionId:

  • BrickletUVLight.FUNCTION_SET_UV_LIGHT_CALLBACK_PERIOD = 2
  • BrickletUVLight.FUNCTION_SET_UV_LIGHT_CALLBACK_THRESHOLD = 4
  • BrickletUVLight.FUNCTION_SET_DEBOUNCE_PERIOD = 6
void BrickletUVLight.setResponseExpected(byte functionId, boolean responseExpected)
Parameters:
  • functionId – Type: byte, Range: See constants
  • responseExpected – Type: boolean

Changes the response expected flag of the function specified by the function ID parameter. This flag can only be changed for setter (default value: false) and listener configuration functions (default value: true). For getter functions it is always enabled.

Enabling the response expected flag for a setter function allows to detect timeouts and other error conditions calls of this setter as well. The device will then send a response for this purpose. If this flag is disabled for a setter function then no response is sent and errors are silently ignored, because they cannot be detected.

The following constants are available for this function:

For functionId:

  • BrickletUVLight.FUNCTION_SET_UV_LIGHT_CALLBACK_PERIOD = 2
  • BrickletUVLight.FUNCTION_SET_UV_LIGHT_CALLBACK_THRESHOLD = 4
  • BrickletUVLight.FUNCTION_SET_DEBOUNCE_PERIOD = 6
void BrickletUVLight.setResponseExpectedAll(boolean responseExpected)
Parameters:
  • responseExpected – Type: boolean

Changes the response expected flag for all setter and listener configuration functions of this device at once.

Constants

int BrickletUVLight.DEVICE_IDENTIFIER

This constant is used to identify a UV Light Bricklet.

The getIdentity() function and the IPConnection.EnumerateListener listener of the IP Connection have a deviceIdentifier parameter to specify the Brick's or Bricklet's type.

String BrickletUVLight.DEVICE_DISPLAY_NAME

This constant represents the human readable name of a UV Light Bricklet.