JavaScript - Sound Intensity Bricklet

This is the description of the JavaScript API bindings for the Sound Intensity Bricklet. General information and technical specifications for the Sound Intensity Bricklet are summarized in its hardware description.

An installation guide for the JavaScript API bindings is part of their general description.

Examples

The example code below is Public Domain (CC0 1.0).

Simple (Node.js)

Download (ExampleSimple.js)

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
var Tinkerforge = require('tinkerforge');

var HOST = 'localhost';
var PORT = 4223;
var UID = 'XYZ'; // Change XYZ to the UID of your Sound Intensity Bricklet

var ipcon = new Tinkerforge.IPConnection(); // Create IP connection
var si = new Tinkerforge.BrickletSoundIntensity(UID, ipcon); // Create device object

ipcon.connect(HOST, PORT,
    function (error) {
        console.log('Error: ' + error);
    }
); // Connect to brickd
// Don't use device before ipcon is connected

ipcon.on(Tinkerforge.IPConnection.CALLBACK_CONNECTED,
    function (connectReason) {
        // Get current intensity
        si.getIntensity(
            function (intensity) {
                console.log('Intensity: ' + intensity);
            },
            function (error) {
                console.log('Error: ' + error);
            }
        );
    }
);

console.log('Press key to exit');
process.stdin.on('data',
    function (data) {
        ipcon.disconnect();
        process.exit(0);
    }
);

Callback (Node.js)

Download (ExampleCallback.js)

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
var Tinkerforge = require('tinkerforge');

var HOST = 'localhost';
var PORT = 4223;
var UID = 'XYZ'; // Change XYZ to the UID of your Sound Intensity Bricklet

var ipcon = new Tinkerforge.IPConnection(); // Create IP connection
var si = new Tinkerforge.BrickletSoundIntensity(UID, ipcon); // Create device object

ipcon.connect(HOST, PORT,
    function (error) {
        console.log('Error: ' + error);
    }
); // Connect to brickd
// Don't use device before ipcon is connected

ipcon.on(Tinkerforge.IPConnection.CALLBACK_CONNECTED,
    function (connectReason) {
        // Set period for intensity callback to 0.05s (50ms)
        // Note: The intensity callback is only called every 0.05 seconds
        //       if the intensity has changed since the last call!
        si.setIntensityCallbackPeriod(50);
    }
);

// Register intensity callback
si.on(Tinkerforge.BrickletSoundIntensity.CALLBACK_INTENSITY,
    // Callback function for intensity callback
    function (intensity) {
        console.log('Intensity: ' + intensity);
    }
);

console.log('Press key to exit');
process.stdin.on('data',
    function (data) {
        ipcon.disconnect();
        process.exit(0);
    }
);

Threshold (Node.js)

Download (ExampleThreshold.js)

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
var Tinkerforge = require('tinkerforge');

var HOST = 'localhost';
var PORT = 4223;
var UID = 'XYZ'; // Change XYZ to the UID of your Sound Intensity Bricklet

var ipcon = new Tinkerforge.IPConnection(); // Create IP connection
var si = new Tinkerforge.BrickletSoundIntensity(UID, ipcon); // Create device object

ipcon.connect(HOST, PORT,
    function (error) {
        console.log('Error: ' + error);
    }
); // Connect to brickd
// Don't use device before ipcon is connected

ipcon.on(Tinkerforge.IPConnection.CALLBACK_CONNECTED,
    function (connectReason) {
        // Get threshold callbacks with a debounce time of 1 second (1000ms)
        si.setDebouncePeriod(1000);

        // Configure threshold for intensity "greater than 2000"
        si.setIntensityCallbackThreshold('>', 2000, 0);
    }
);

// Register intensity reached callback
si.on(Tinkerforge.BrickletSoundIntensity.CALLBACK_INTENSITY_REACHED,
    // Callback function for intensity reached callback
    function (intensity) {
        console.log('Intensity: ' + intensity);
    }
);

console.log('Press key to exit');
process.stdin.on('data',
    function (data) {
        ipcon.disconnect();
        process.exit(0);
    }
);

Simple (HTML)

Download (ExampleSimple.html), Test (ExampleSimple.html)

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
<!DOCTYPE html>
<html>
    <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
    <head>
        <title>Tinkerforge | JavaScript Example</title>
    </head>
    <body>
        <div style="text-align:center;">
            <h1>Sound Intensity Bricklet Simple Example</h1>
            <p>
                <input value="localhost" id="host" type="text" size="20">:
                <input value="4280" id="port" type="text" size="5">,
                <input value="uid" id="uid" type="text" size="5">
                <input value="Start Example" id="start" type="button" onclick="startExample();">
            </p>
            <p>
                <textarea readonly id="text" cols="80" rows="24" style="resize:none;"
                          >Press "Start Example" to begin ...</textarea>
            </p>
        </div>
        <script src="./Tinkerforge.js" type='text/javascript'></script>
        <script type='text/javascript'>
            var ipcon;
            var textArea = document.getElementById("text");
            function startExample() {
                textArea.value = "";
                var HOST = document.getElementById("host").value;
                var PORT = parseInt(document.getElementById("port").value);
                var UID = document.getElementById("uid").value;
                if(ipcon !== undefined) {
                    ipcon.disconnect();
                }
                ipcon = new Tinkerforge.IPConnection(); // Create IP connection
                var si = new Tinkerforge.BrickletSoundIntensity(UID, ipcon); // Create device object
                ipcon.connect(HOST, PORT,
                    function(error) {
                        textArea.value += 'Error: ' + error + '\n';
                    }
                ); // Connect to brickd
                // Don't use device before ipcon is connected

                ipcon.on(Tinkerforge.IPConnection.CALLBACK_CONNECTED,
                    function (connectReason) {
                        // Get current intensity
                        si.getIntensity(
                            function (intensity) {
                                textArea.value += 'Intensity: ' + intensity + '\n';
                            },
                            function (error) {
                                textArea.value += 'Error: ' + error + '\n';
                            }
                        );
                    }
                );
            }
        </script>
    </body>
</html>

Callback (HTML)

Download (ExampleCallback.html), Test (ExampleCallback.html)

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
<!DOCTYPE html>
<html>
    <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
    <head>
        <title>Tinkerforge | JavaScript Example</title>
    </head>
    <body>
        <div style="text-align:center;">
            <h1>Sound Intensity Bricklet Callback Example</h1>
            <p>
                <input value="localhost" id="host" type="text" size="20">:
                <input value="4280" id="port" type="text" size="5">,
                <input value="uid" id="uid" type="text" size="5">
                <input value="Start Example" id="start" type="button" onclick="startExample();">
            </p>
            <p>
                <textarea readonly id="text" cols="80" rows="24" style="resize:none;"
                          >Press "Start Example" to begin ...</textarea>
            </p>
        </div>
        <script src="./Tinkerforge.js" type='text/javascript'></script>
        <script type='text/javascript'>
            var ipcon;
            var textArea = document.getElementById("text");
            function startExample() {
                textArea.value = "";
                var HOST = document.getElementById("host").value;
                var PORT = parseInt(document.getElementById("port").value);
                var UID = document.getElementById("uid").value;
                if(ipcon !== undefined) {
                    ipcon.disconnect();
                }
                ipcon = new Tinkerforge.IPConnection(); // Create IP connection
                var si = new Tinkerforge.BrickletSoundIntensity(UID, ipcon); // Create device object
                ipcon.connect(HOST, PORT,
                    function(error) {
                        textArea.value += 'Error: ' + error + '\n';
                    }
                ); // Connect to brickd
                // Don't use device before ipcon is connected

                ipcon.on(Tinkerforge.IPConnection.CALLBACK_CONNECTED,
                    function (connectReason) {
                        // Set period for intensity callback to 0.05s (50ms)
                        // Note: The intensity callback is only called every 0.05 seconds
                        //       if the intensity has changed since the last call!
                        si.setIntensityCallbackPeriod(50);
                    }
                );

                // Register intensity callback
                si.on(Tinkerforge.BrickletSoundIntensity.CALLBACK_INTENSITY,
                    // Callback function for intensity callback
                    function (intensity) {
                        textArea.value += 'Intensity: ' + intensity + '\n';
                        textArea.scrollTop = textArea.scrollHeight;
                    }
                );
            }
        </script>
    </body>
</html>

Threshold (HTML)

Download (ExampleThreshold.html), Test (ExampleThreshold.html)

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
<!DOCTYPE html>
<html>
    <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
    <head>
        <title>Tinkerforge | JavaScript Example</title>
    </head>
    <body>
        <div style="text-align:center;">
            <h1>Sound Intensity Bricklet Threshold Example</h1>
            <p>
                <input value="localhost" id="host" type="text" size="20">:
                <input value="4280" id="port" type="text" size="5">,
                <input value="uid" id="uid" type="text" size="5">
                <input value="Start Example" id="start" type="button" onclick="startExample();">
            </p>
            <p>
                <textarea readonly id="text" cols="80" rows="24" style="resize:none;"
                          >Press "Start Example" to begin ...</textarea>
            </p>
        </div>
        <script src="./Tinkerforge.js" type='text/javascript'></script>
        <script type='text/javascript'>
            var ipcon;
            var textArea = document.getElementById("text");
            function startExample() {
                textArea.value = "";
                var HOST = document.getElementById("host").value;
                var PORT = parseInt(document.getElementById("port").value);
                var UID = document.getElementById("uid").value;
                if(ipcon !== undefined) {
                    ipcon.disconnect();
                }
                ipcon = new Tinkerforge.IPConnection(); // Create IP connection
                var si = new Tinkerforge.BrickletSoundIntensity(UID, ipcon); // Create device object
                ipcon.connect(HOST, PORT,
                    function(error) {
                        textArea.value += 'Error: ' + error + '\n';
                    }
                ); // Connect to brickd
                // Don't use device before ipcon is connected

                ipcon.on(Tinkerforge.IPConnection.CALLBACK_CONNECTED,
                    function (connectReason) {
                        // Get threshold callbacks with a debounce time of 1 second (1000ms)
                        si.setDebouncePeriod(1000);

                        // Configure threshold for intensity "greater than 2000"
                        si.setIntensityCallbackThreshold('>', 2000, 0);
                    }
                );

                // Register intensity reached callback
                si.on(Tinkerforge.BrickletSoundIntensity.CALLBACK_INTENSITY_REACHED,
                    // Callback function for intensity reached callback
                    function (intensity) {
                        textArea.value += 'Intensity: ' + intensity + '\n';
                        textArea.scrollTop = textArea.scrollHeight;
                    }
                );
            }
        </script>
    </body>
</html>

API

Generally, every method of the JavaScript bindings can take two optional parameters, returnCallback and errorCallback. These are two user defined callback functions. The returnCallback is called with the return values as parameters, if the method returns something. The errorCallback is called with an error code in case of an error. The error code can be one of the following values:

  • IPConnection.ERROR_ALREADY_CONNECTED = 11
  • IPConnection.ERROR_NOT_CONNECTED = 12
  • IPConnection.ERROR_CONNECT_FAILED = 13
  • IPConnection.ERROR_INVALID_FUNCTION_ID = 21
  • IPConnection.ERROR_TIMEOUT = 31
  • IPConnection.ERROR_INVALID_PARAMETER = 41
  • IPConnection.ERROR_FUNCTION_NOT_SUPPORTED = 42
  • IPConnection.ERROR_UNKNOWN_ERROR = 43

The namespace for the JavaScript bindings is Tinkerforge.*.

Basic Functions

new BrickletSoundIntensity(uid, ipcon)
Parameters:
  • uid -- string
  • ipcon -- IPConnection

Creates an object with the unique device ID uid:

var soundIntensity = new BrickletSoundIntensity("YOUR_DEVICE_UID", ipcon);

This object can then be used after the IP Connection is connected (see examples above).

BrickletSoundIntensity.getIntensity([returnCallback][, errorCallback])
Callback:
  • intensity -- int

Returns the current sound intensity. The value has a range of 0 to 4095.

The value corresponds to the upper envelop of the signal of the microphone capsule.

If you want to get the intensity periodically, it is recommended to use the CALLBACK_INTENSITY callback and set the period with setIntensityCallbackPeriod().

Advanced Functions

BrickletSoundIntensity.getAPIVersion()
Return type:[int, int, int]

Returns the version of the API definition (major, minor, revision) implemented by this API bindings. This is neither the release version of this API bindings nor does it tell you anything about the represented Brick or Bricklet.

BrickletSoundIntensity.getResponseExpected(functionId[, errorCallback])
Parameters:
  • functionId -- int
Return type:

boolean

Returns the response expected flag for the function specified by the function ID parameter. It is true if the function is expected to send a response, false otherwise.

For getter functions this is enabled by default and cannot be disabled, because those functions will always send a response. For callback configuration functions it is enabled by default too, but can be disabled by setResponseExpected(). For setter functions it is disabled by default and can be enabled.

Enabling the response expected flag for a setter function allows to detect timeouts and other error conditions calls of this setter as well. The device will then send a response for this purpose. If this flag is disabled for a setter function then no response is send and errors are silently ignored, because they cannot be detected.

See setResponseExpected() for the list of function ID constants available for this function.

BrickletSoundIntensity.setResponseExpected(functionId, responseExpected[, errorCallback])
Parameters:
  • functionId -- int
  • responseExpected -- boolean

Changes the response expected flag of the function specified by the function ID parameter. This flag can only be changed for setter (default value: false) and callback configuration functions (default value: true). For getter functions it is always enabled.

Enabling the response expected flag for a setter function allows to detect timeouts and other error conditions calls of this setter as well. The device will then send a response for this purpose. If this flag is disabled for a setter function then no response is send and errors are silently ignored, because they cannot be detected.

The following function ID constants are available for this function:

  • BrickletSoundIntensity.FUNCTION_SET_INTENSITY_CALLBACK_PERIOD = 2
  • BrickletSoundIntensity.FUNCTION_SET_INTENSITY_CALLBACK_THRESHOLD = 4
  • BrickletSoundIntensity.FUNCTION_SET_DEBOUNCE_PERIOD = 6
BrickletSoundIntensity.setResponseExpectedAll(responseExpected)
Parameters:
  • responseExpected -- boolean

Changes the response expected flag for all setter and callback configuration functions of this device at once.

BrickletSoundIntensity.getIdentity([returnCallback][, errorCallback])
Callback:
  • uid -- string
  • connectedUid -- string
  • position -- char
  • hardwareVersion -- [int, int, int]
  • firmwareVersion -- [int, int, int]
  • deviceIdentifier -- int

Returns the UID, the UID where the Bricklet is connected to, the position, the hardware and firmware version as well as the device identifier.

The position can be 'a', 'b', 'c' or 'd'.

The device identifier numbers can be found here. There is also a constant for the device identifier of this Bricklet.

Callback Configuration Functions

BrickletSoundIntensity.on(callback_id, function)
Parameters:
  • callback_id -- int
  • function -- function

Registers the given function with the given callback_id.

The available callback IDs with corresponding function signatures are listed below.

BrickletSoundIntensity.setIntensityCallbackPeriod(period[, returnCallback][, errorCallback])
Parameters:
  • period -- int
Callback:

undefined

Sets the period in ms with which the CALLBACK_INTENSITY callback is triggered periodically. A value of 0 turns the callback off.

The CALLBACK_INTENSITY callback is only triggered if the intensity has changed since the last triggering.

The default value is 0.

BrickletSoundIntensity.getIntensityCallbackPeriod([returnCallback][, errorCallback])
Callback:
  • period -- int

Returns the period as set by setIntensityCallbackPeriod().

BrickletSoundIntensity.setIntensityCallbackThreshold(option, min, max[, returnCallback][, errorCallback])
Parameters:
  • option -- char
  • min -- int
  • max -- int
Callback:

undefined

Sets the thresholds for the CALLBACK_INTENSITY_REACHED callback.

The following options are possible:

Option Description
'x' Callback is turned off
'o' Callback is triggered when the intensity is outside the min and max values
'i' Callback is triggered when the intensity is inside the min and max values
'<' Callback is triggered when the intensity is smaller than the min value (max is ignored)
'>' Callback is triggered when the intensity is greater than the min value (max is ignored)

The default value is ('x', 0, 0).

The following constants are available for this function:

  • BrickletSoundIntensity.THRESHOLD_OPTION_OFF = 'x'
  • BrickletSoundIntensity.THRESHOLD_OPTION_OUTSIDE = 'o'
  • BrickletSoundIntensity.THRESHOLD_OPTION_INSIDE = 'i'
  • BrickletSoundIntensity.THRESHOLD_OPTION_SMALLER = '<'
  • BrickletSoundIntensity.THRESHOLD_OPTION_GREATER = '>'
BrickletSoundIntensity.getIntensityCallbackThreshold([returnCallback][, errorCallback])
Callback:
  • option -- char
  • min -- int
  • max -- int

Returns the threshold as set by setIntensityCallbackThreshold().

The following constants are available for this function:

  • BrickletSoundIntensity.THRESHOLD_OPTION_OFF = 'x'
  • BrickletSoundIntensity.THRESHOLD_OPTION_OUTSIDE = 'o'
  • BrickletSoundIntensity.THRESHOLD_OPTION_INSIDE = 'i'
  • BrickletSoundIntensity.THRESHOLD_OPTION_SMALLER = '<'
  • BrickletSoundIntensity.THRESHOLD_OPTION_GREATER = '>'
BrickletSoundIntensity.setDebouncePeriod(debounce[, returnCallback][, errorCallback])
Parameters:
  • debounce -- int
Callback:

undefined

Sets the period in ms with which the threshold callback

is triggered, if the thresholds

keeps being reached.

The default value is 100.

BrickletSoundIntensity.getDebouncePeriod([returnCallback][, errorCallback])
Callback:
  • debounce -- int

Returns the debounce period as set by setDebouncePeriod().

Callbacks

Callbacks can be registered to receive time critical or recurring data from the device. The registration is done with the on() function of the device object. The first parameter is the callback ID and the second parameter the callback function:

soundIntensity.on(BrickletSoundIntensity.CALLBACK_EXAMPLE,
    function (param) {
        console.log(param);
    }
);

The available constants with inherent number and type of parameters are described below.

Note

Using callbacks for recurring events is always preferred compared to using getters. It will use less USB bandwidth and the latency will be a lot better, since there is no round trip time.

BrickletSoundIntensity.CALLBACK_INTENSITY
Parameters:
  • intensity -- int

This callback is triggered periodically with the period that is set by setIntensityCallbackPeriod(). The parameter is the intensity of the sensor.

The CALLBACK_INTENSITY callback is only triggered if the intensity has changed since the last triggering.

BrickletSoundIntensity.CALLBACK_INTENSITY_REACHED
Parameters:
  • intensity -- int

This callback is triggered when the threshold as set by setIntensityCallbackThreshold() is reached. The parameter is the intensity of the encoder.

If the threshold keeps being reached, the callback is triggered periodically with the period as set by setDebouncePeriod().

Constants

BrickletSoundIntensity.DEVICE_IDENTIFIER

This constant is used to identify a Sound Intensity Bricklet.

The getIdentity() function and the CALLBACK_ENUMERATE callback of the IP Connection have a device_identifier parameter to specify the Brick's or Bricklet's type.

BrickletSoundIntensity.DEVICE_DISPLAY_NAME

This constant represents the human readable name of a Sound Intensity Bricklet.