This is the description of the Java API bindings for the OLED 128x64 Bricklet 2.0. General information and technical specifications for the OLED 128x64 Bricklet 2.0 are summarized in its hardware description.
An installation guide for the Java API bindings is part of their general description.
The example code below is Public Domain (CC0 1.0).
Download (ExampleHelloWorld.java)
1import com.tinkerforge.IPConnection;
2import com.tinkerforge.BrickletOLED128x64V2;
3
4public class ExampleHelloWorld {
5 private static final String HOST = "localhost";
6 private static final int PORT = 4223;
7
8 // Change XYZ to the UID of your OLED 128x64 Bricklet 2.0
9 private static final String UID = "XYZ";
10
11 // Note: To make the example code cleaner we do not handle exceptions. Exceptions
12 // you might normally want to catch are described in the documentation
13 public static void main(String args[]) throws Exception {
14 IPConnection ipcon = new IPConnection(); // Create IP connection
15 BrickletOLED128x64V2 oled = new BrickletOLED128x64V2(UID, ipcon); // Create device object
16
17 ipcon.connect(HOST, PORT); // Connect to brickd
18 // Don't use device before ipcon is connected
19
20 // Clear display
21 oled.clearDisplay();
22
23 // Write "Hello World" starting from upper left corner of the screen
24 oled.writeLine(0, 0, "Hello World");
25
26 System.out.println("Press key to exit"); System.in.read();
27 ipcon.disconnect();
28 }
29}
Download (ExamplePixelMatrix.java)
1import com.tinkerforge.IPConnection;
2import com.tinkerforge.BrickletOLED128x64V2;
3
4public class ExamplePixelMatrix {
5 private static final String HOST = "localhost";
6 private static final int PORT = 4223;
7
8 // Change XYZ to the UID of your OLED 128x64 Bricklet
9 private static final String UID = "XYZ";
10 private static final short SCREEN_WIDTH = 128;
11 private static final short SCREEN_HEIGHT = 64;
12
13 // Note: To make the example code cleaner we do not handle exceptions. Exceptions
14 // you might normally want to catch are described in the documentation
15 public static void main(String args[]) throws Exception {
16 IPConnection ipcon = new IPConnection(); // Create IP connection
17 BrickletOLED128x64V2 oled = new BrickletOLED128x64V2(UID, ipcon); // Create device object
18
19 ipcon.connect(HOST, PORT); // Connect to brickd
20 // Don't use device before ipcon is connected
21
22 // Clear display
23 oled.clearDisplay();
24
25 // Draw checkerboard pattern
26 boolean[] pixels = new boolean[SCREEN_HEIGHT * SCREEN_WIDTH];
27
28 for (short h = 0; h < SCREEN_HEIGHT; h++) {
29 for (short w = 0; w < SCREEN_WIDTH; w++) {
30 pixels[h*SCREEN_WIDTH + w] = (h / 8) % 2 == (w / 8) % 2;
31 }
32 }
33
34 oled.writePixels(0, 0, SCREEN_WIDTH-1, SCREEN_HEIGHT-1, pixels);
35
36 System.out.println("Press key to exit"); System.in.read();
37 ipcon.disconnect();
38 }
39}
Download (ExampleScribble.java)
1import java.awt.Color;
2import java.awt.Graphics;
3import java.awt.image.BufferedImage;
4import com.tinkerforge.IPConnection;
5import com.tinkerforge.BrickletOLED128x64V2;
6
7public class ExampleScribble {
8 private static final String HOST = "localhost";
9 private static final int PORT = 4223;
10 private static final String UID = "XYZ"; // Change XYZ to the UID of your OLED 128x64 Bricklet 2.0
11 private static final short WIDTH = 128;
12 private static final short HEIGHT = 64;
13
14 static void drawImage(BrickletOLED128x64V2 oled, BufferedImage image) throws Exception {
15 boolean[] pixels = new boolean[HEIGHT * WIDTH];
16 short h, w;
17
18 for (h = 0; h < HEIGHT; h++) {
19 for (w = 0; w < WIDTH; w++) {
20 pixels[h*WIDTH + w] = (image.getRGB(w, h) & 0x00FFFFFF) > 0;
21 }
22 }
23 oled.writePixels(0, 0, WIDTH-1, HEIGHT-1, pixels);
24 }
25
26 // Note: To make the example code cleaner we do not handle exceptions. Exceptions
27 // you might normally want to catch are described in the documentation
28 public static void main(String args[]) throws Exception {
29 IPConnection ipcon = new IPConnection(); // Create IP connection
30 BrickletOLED128x64V2 oled = new BrickletOLED128x64V2(UID, ipcon); // Create device object
31
32 ipcon.connect(HOST, PORT); // Connect to brickd
33 // Don't use device before ipcon is connected
34
35 // Clear display
36 oled.clearDisplay();
37
38 // Draw rotating line
39 BufferedImage image = new BufferedImage(WIDTH, HEIGHT, BufferedImage.TYPE_INT_ARGB);
40 int originX = WIDTH / 2;
41 int originY = HEIGHT / 2;
42 int length = HEIGHT / 2 - 2;
43 int angle = 0;
44
45 System.out.println("Press ctrl+c to exit");
46
47 while (true) {
48 double radians = Math.toRadians(angle);
49 int x = (int)(originX + length * Math.cos(radians));
50 int y = (int)(originY + length * Math.sin(radians));
51 Graphics g = image.createGraphics();
52
53 g.setColor(Color.black);
54 g.fillRect(0, 0, WIDTH, HEIGHT);
55 g.setColor(Color.white);
56 g.drawLine(originX, originY, x, y);
57 g.dispose();
58
59 drawImage(oled, image);
60 Thread.sleep(25);
61
62 angle++;
63 }
64 }
65}
Generally, every method of the Java bindings that returns a value can
throw a TimeoutException. This exception gets thrown if the
device did not respond. If a cable based connection is used, it is
unlikely that this exception gets thrown (assuming nobody unplugs the
device). However, if a wireless connection is used, timeouts will occur
if the distance to the device gets too big.
Beside the TimeoutException there is also a NotConnectedException that
is thrown if a method needs to communicate with the device while the
IP Connection is not connected.
Since Java does not support multiple return values and return by reference is not possible for primitive types, we use small classes that only consist of member variables. The member variables of the returned objects are described in the corresponding method descriptions.
The package for all Brick/Bricklet bindings and the IP Connection is
com.tinkerforge.*
All methods listed below are thread-safe.
| Parameters: |
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| Returns: |
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Creates an object with the unique device ID uid:
BrickletOLED128x64V2 oled128x64V2 = new BrickletOLED128x64V2("YOUR_DEVICE_UID", ipcon);
This object can then be used after the IP Connection is connected.
| Parameters: |
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Writes pixels to the specified window.
The pixels are written into the window line by line top to bottom and each line is written from left to right.
If automatic draw is enabled (default) the pixels are directly written to the screen. Only pixels that have actually changed are updated on the screen, the rest stays the same.
If automatic draw is disabled the pixels are written to an internal buffer and
the buffer is transferred to the display only after drawBufferedFrame()
is called. This can be used to avoid flicker when drawing a complex frame in
multiple steps.
Automatic draw can be configured with the setDisplayConfiguration()
function.
| Parameters: |
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| Returns: |
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Reads pixels from the specified window.
The pixels are read from the window line by line top to bottom and each line is read from left to right.
If automatic draw is enabled (default) the pixels that are read are always the same that are shown on the display.
If automatic draw is disabled the pixels are read from the internal buffer
(see drawBufferedFrame()).
Automatic draw can be configured with the setDisplayConfiguration()
function.
Clears the complete content of the display.
If automatic draw is enabled (default) the pixels are directly cleared.
If automatic draw is disabled the the internal buffer is cleared and
the buffer is transferred to the display only after drawBufferedFrame()
is called. This can be used to avoid flicker when drawing a complex frame in
multiple steps.
Automatic draw can be configured with the setDisplayConfiguration()
function.
| Parameters: |
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Note
This function is deprecated and only here for backward compatibility.
Since firmware version 2.0.5 we recommend writeLine2().
It has an additional parameter for letter spacing.
Writes text to a specific line with a specific position. The text can have a maximum of 22 characters.
For example: (1, 10, "Hello") will write Hello in the middle of the second line of the display.
The display uses a special 5x7 pixel charset. You can view the characters of the charset in Brick Viewer.
If automatic draw is enabled (default) the text is directly written to the screen. Only pixels that have actually changed are updated on the screen, the rest stays the same.
If automatic draw is disabled the text is written to an internal buffer and
the buffer is transferred to the display only after drawBufferedFrame()
is called. This can be used to avoid flicker when drawing a complex frame in
multiple steps.
Automatic draw can be configured with the setDisplayConfiguration()
function.
The font conforms to code page 437.
| Parameters: |
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Draws the currently buffered frame. Normally each call of writePixels() and
writeLine() draws directly onto the display. If you turn automatic draw off
(setDisplayConfiguration()), the data is written in an internal buffer and
only transferred to the display by calling this function. This can be used to
avoid flicker when drawing a complex frame in multiple steps.
Set the force complete redraw to true to redraw the whole display instead of only the changed parts. Normally it should not be necessary to set this to true. It may only become necessary in case of stuck pixels because of errors.
| Parameters: |
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Writes text to a specific line with a specific position. The text can have a maximum of 26 characters.
With a letter spacing of 0, a maximum of 26 characters can be written and with a letter spacing of 1 a maximum of 22 characters can be written.
For example: (1, 10, "Hello") will write Hello in the middle of the second line of the display.
The display uses a special 5x7 pixel charset. You can view the characters of the charset in Brick Viewer.
If automatic draw is enabled (default) the text is directly written to the screen. Only pixels that have actually changed are updated on the screen, the rest stays the same.
If automatic draw is disabled the text is written to an internal buffer and
the buffer is transferred to the display only after drawBufferedFrame()
is called. This can be used to avoid flicker when drawing a complex frame in
multiple steps.
Automatic draw can be configured with the setDisplayConfiguration()
function.
| Parameters: |
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Sets the configuration of the display.
You can set a contrast value from 0 to 255 and you can invert the color (white/black) of the display.
If automatic draw is set to true, the display is automatically updated with every
call of writePixels() or writeLine(). If it is set to false, the
changes are written into an internal buffer and only shown on the display after
a call of drawBufferedFrame().
| Return Object: |
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|---|
Returns the configuration as set by setDisplayConfiguration().
| Return Object: |
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Returns the error count for the communication between Brick and Bricklet.
The errors are divided into
ACK checksum errors,
message checksum errors,
framing errors and
overflow errors.
The errors counts are for errors that occur on the Bricklet side. All Bricks have a similar function that returns the errors on the Brick side.
| Parameters: |
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Sets the status LED configuration. By default the LED shows communication traffic between Brick and Bricklet, it flickers once for every 10 received data packets.
You can also turn the LED permanently on/off or show a heartbeat.
If the Bricklet is in bootloader mode, the LED is will show heartbeat by default.
The following constants are available for this function:
For config:
BrickletOLED128x64V2.STATUS_LED_CONFIG_OFF = 0
BrickletOLED128x64V2.STATUS_LED_CONFIG_ON = 1
BrickletOLED128x64V2.STATUS_LED_CONFIG_SHOW_HEARTBEAT = 2
BrickletOLED128x64V2.STATUS_LED_CONFIG_SHOW_STATUS = 3
| Returns: |
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Returns the configuration as set by setStatusLEDConfig()
The following constants are available for this function:
For config:
BrickletOLED128x64V2.STATUS_LED_CONFIG_OFF = 0
BrickletOLED128x64V2.STATUS_LED_CONFIG_ON = 1
BrickletOLED128x64V2.STATUS_LED_CONFIG_SHOW_HEARTBEAT = 2
BrickletOLED128x64V2.STATUS_LED_CONFIG_SHOW_STATUS = 3
| Returns: |
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Returns the temperature as measured inside the microcontroller. The value returned is not the ambient temperature!
The temperature is only proportional to the real temperature and it has bad accuracy. Practically it is only useful as an indicator for temperature changes.
Calling this function will reset the Bricklet. All configurations will be lost.
After a reset you have to create new device objects, calling functions on the existing ones will result in undefined behavior!
| Return Object: |
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Returns the UID, the UID where the Bricklet is connected to, the position, the hardware and firmware version as well as the device identifier.
The position can be 'a', 'b', 'c', 'd', 'e', 'f', 'g' or 'h' (Bricklet Port). A Bricklet connected to an Isolator Bricklet is always at position 'z'.
The device identifier numbers can be found here. There is also a constant for the device identifier of this Bricklet.
Virtual functions don't communicate with the device itself, but operate only on the API bindings device object. They can be called without the corresponding IP Connection object being connected.
| Return Object: |
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Returns the version of the API definition implemented by this API bindings. This is neither the release version of this API bindings nor does it tell you anything about the represented Brick or Bricklet.
| Parameters: |
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| Returns: |
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Returns the response expected flag for the function specified by the function ID parameter. It is true if the function is expected to send a response, false otherwise.
For getter functions this is enabled by default and cannot be disabled,
because those functions will always send a response. For listener configuration
functions it is enabled by default too, but can be disabled by
setResponseExpected(). For setter functions it is disabled by default
and can be enabled.
Enabling the response expected flag for a setter function allows to detect timeouts and other error conditions calls of this setter as well. The device will then send a response for this purpose. If this flag is disabled for a setter function then no response is sent and errors are silently ignored, because they cannot be detected.
The following constants are available for this function:
For functionId:
BrickletOLED128x64V2.FUNCTION_WRITE_PIXELS = 1
BrickletOLED128x64V2.FUNCTION_CLEAR_DISPLAY = 3
BrickletOLED128x64V2.FUNCTION_SET_DISPLAY_CONFIGURATION = 4
BrickletOLED128x64V2.FUNCTION_WRITE_LINE = 6
BrickletOLED128x64V2.FUNCTION_DRAW_BUFFERED_FRAME = 7
BrickletOLED128x64V2.FUNCTION_WRITE_LINE_2 = 8
BrickletOLED128x64V2.FUNCTION_SET_WRITE_FIRMWARE_POINTER = 237
BrickletOLED128x64V2.FUNCTION_SET_STATUS_LED_CONFIG = 239
BrickletOLED128x64V2.FUNCTION_RESET = 243
BrickletOLED128x64V2.FUNCTION_WRITE_UID = 248
| Parameters: |
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Changes the response expected flag of the function specified by the function ID parameter. This flag can only be changed for setter (default value: false) and listener configuration functions (default value: true). For getter functions it is always enabled.
Enabling the response expected flag for a setter function allows to detect timeouts and other error conditions calls of this setter as well. The device will then send a response for this purpose. If this flag is disabled for a setter function then no response is sent and errors are silently ignored, because they cannot be detected.
The following constants are available for this function:
For functionId:
BrickletOLED128x64V2.FUNCTION_WRITE_PIXELS = 1
BrickletOLED128x64V2.FUNCTION_CLEAR_DISPLAY = 3
BrickletOLED128x64V2.FUNCTION_SET_DISPLAY_CONFIGURATION = 4
BrickletOLED128x64V2.FUNCTION_WRITE_LINE = 6
BrickletOLED128x64V2.FUNCTION_DRAW_BUFFERED_FRAME = 7
BrickletOLED128x64V2.FUNCTION_WRITE_LINE_2 = 8
BrickletOLED128x64V2.FUNCTION_SET_WRITE_FIRMWARE_POINTER = 237
BrickletOLED128x64V2.FUNCTION_SET_STATUS_LED_CONFIG = 239
BrickletOLED128x64V2.FUNCTION_RESET = 243
BrickletOLED128x64V2.FUNCTION_WRITE_UID = 248
| Parameters: |
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Changes the response expected flag for all setter and listener configuration functions of this device at once.
Internal functions are used for maintenance tasks such as flashing a new firmware of changing the UID of a Bricklet. These task should be performed using Brick Viewer instead of using the internal functions directly.
| Parameters: |
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|---|---|
| Returns: |
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Sets the bootloader mode and returns the status after the requested mode change was instigated.
You can change from bootloader mode to firmware mode and vice versa. A change from bootloader mode to firmware mode will only take place if the entry function, device identifier and CRC are present and correct.
This function is used by Brick Viewer during flashing. It should not be necessary to call it in a normal user program.
The following constants are available for this function:
For mode:
BrickletOLED128x64V2.BOOTLOADER_MODE_BOOTLOADER = 0
BrickletOLED128x64V2.BOOTLOADER_MODE_FIRMWARE = 1
BrickletOLED128x64V2.BOOTLOADER_MODE_BOOTLOADER_WAIT_FOR_REBOOT = 2
BrickletOLED128x64V2.BOOTLOADER_MODE_FIRMWARE_WAIT_FOR_REBOOT = 3
BrickletOLED128x64V2.BOOTLOADER_MODE_FIRMWARE_WAIT_FOR_ERASE_AND_REBOOT = 4
For status:
BrickletOLED128x64V2.BOOTLOADER_STATUS_OK = 0
BrickletOLED128x64V2.BOOTLOADER_STATUS_INVALID_MODE = 1
BrickletOLED128x64V2.BOOTLOADER_STATUS_NO_CHANGE = 2
BrickletOLED128x64V2.BOOTLOADER_STATUS_ENTRY_FUNCTION_NOT_PRESENT = 3
BrickletOLED128x64V2.BOOTLOADER_STATUS_DEVICE_IDENTIFIER_INCORRECT = 4
BrickletOLED128x64V2.BOOTLOADER_STATUS_CRC_MISMATCH = 5
| Returns: |
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Returns the current bootloader mode, see setBootloaderMode().
The following constants are available for this function:
For mode:
BrickletOLED128x64V2.BOOTLOADER_MODE_BOOTLOADER = 0
BrickletOLED128x64V2.BOOTLOADER_MODE_FIRMWARE = 1
BrickletOLED128x64V2.BOOTLOADER_MODE_BOOTLOADER_WAIT_FOR_REBOOT = 2
BrickletOLED128x64V2.BOOTLOADER_MODE_FIRMWARE_WAIT_FOR_REBOOT = 3
BrickletOLED128x64V2.BOOTLOADER_MODE_FIRMWARE_WAIT_FOR_ERASE_AND_REBOOT = 4
| Parameters: |
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Sets the firmware pointer for writeFirmware(). The pointer has
to be increased by chunks of size 64. The data is written to flash
every 4 chunks (which equals to one page of size 256).
This function is used by Brick Viewer during flashing. It should not be necessary to call it in a normal user program.
| Parameters: |
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|---|---|
| Returns: |
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Writes 64 Bytes of firmware at the position as written by
setWriteFirmwarePointer() before. The firmware is written
to flash every 4 chunks.
You can only write firmware in bootloader mode.
This function is used by Brick Viewer during flashing. It should not be necessary to call it in a normal user program.
| Parameters: |
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Writes a new UID into flash. If you want to set a new UID you have to decode the Base58 encoded UID string into an integer first.
We recommend that you use Brick Viewer to change the UID.
| Returns: |
|
|---|
Returns the current UID as an integer. Encode as Base58 to get the usual string version.
This constant is used to identify a OLED 128x64 Bricklet 2.0.
The getIdentity() function and the
IPConnection.EnumerateListener
listener of the IP Connection have a deviceIdentifier parameter to specify
the Brick's or Bricklet's type.
This constant represents the human readable name of a OLED 128x64 Bricklet 2.0.