Delphi/Lazarus - RGB LED Button Bricklet

This is the description of the Delphi/Lazarus API bindings for the RGB LED Button Bricklet. General information and technical specifications for the RGB LED Button Bricklet are summarized in its hardware description.

An installation guide for the Delphi/Lazarus API bindings is part of their general description.

Examples

The example code below is Public Domain (CC0 1.0).

Simple Color

Download (ExampleSimpleColor.pas)

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program ExampleSimpleColor;

{$ifdef MSWINDOWS}{$apptype CONSOLE}{$endif}
{$ifdef FPC}{$mode OBJFPC}{$H+}{$endif}

uses
  SysUtils, IPConnection, BrickletRGBLEDButton;

type
  TExample = class
  private
    ipcon: TIPConnection;
    rlb: TBrickletRGBLEDButton;
  public
    procedure Execute;
  end;

const
  HOST = 'localhost';
  PORT = 4223;
  UID = 'XYZ'; { Change XYZ to the UID of your RGB LED Button Bricklet }

var
  e: TExample;

procedure TExample.Execute;
begin
  { Create IP connection }
  ipcon := TIPConnection.Create;

  { Create device object }
  rlb := TBrickletRGBLEDButton.Create(UID, ipcon);

  { Connect to brickd }
  ipcon.Connect(HOST, PORT);
  { Don't use device before ipcon is connected }

  { Set light blue color }
  rlb.SetColor(0, 170, 234);

  WriteLn('Press key to exit');
  ReadLn;
  ipcon.Destroy; { Calls ipcon.Disconnect internally }
end;

begin
  e := TExample.Create;
  e.Execute;
  e.Destroy;
end.

Simple Button

Download (ExampleSimpleButton.pas)

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program ExampleSimpleButton;

{$ifdef MSWINDOWS}{$apptype CONSOLE}{$endif}
{$ifdef FPC}{$mode OBJFPC}{$H+}{$endif}

uses
  SysUtils, IPConnection, BrickletRGBLEDButton;

type
  TExample = class
  private
    ipcon: TIPConnection;
    rlb: TBrickletRGBLEDButton;
  public
    procedure Execute;
  end;

const
  HOST = 'localhost';
  PORT = 4223;
  UID = 'XYZ'; { Change XYZ to the UID of your RGB LED Button Bricklet }

var
  e: TExample;

procedure TExample.Execute;
var state: byte;
begin
  { Create IP connection }
  ipcon := TIPConnection.Create;

  { Create device object }
  rlb := TBrickletRGBLEDButton.Create(UID, ipcon);

  { Connect to brickd }
  ipcon.Connect(HOST, PORT);
  { Don't use device before ipcon is connected }

  { Get current button state }
  state := rlb.GetButtonState;

  if (state = BRICKLET_RGB_LED_BUTTON_BUTTON_STATE_PRESSED) then begin
    WriteLn('State: Pressed');
  end
  else if (state = BRICKLET_RGB_LED_BUTTON_BUTTON_STATE_RELEASED) then begin
    WriteLn('State: Released');
  end;

  WriteLn('Press key to exit');
  ReadLn;
  ipcon.Destroy; { Calls ipcon.Disconnect internally }
end;

begin
  e := TExample.Create;
  e.Execute;
  e.Destroy;
end.

Callback

Download (ExampleCallback.pas)

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program ExampleCallback;

{$ifdef MSWINDOWS}{$apptype CONSOLE}{$endif}
{$ifdef FPC}{$mode OBJFPC}{$H+}{$endif}

uses
  SysUtils, IPConnection, BrickletRGBLEDButton;

type
  TExample = class
  private
    ipcon: TIPConnection;
    rlb: TBrickletRGBLEDButton;
  public
    procedure ButtonStateChangedCB(sender: TBrickletRGBLEDButton; const state: byte);
    procedure Execute;
  end;

const
  HOST = 'localhost';
  PORT = 4223;
  UID = 'XYZ'; { Change XYZ to the UID of your RGB LED Button Bricklet }

var
  e: TExample;

{ Callback procedure for button state changed callback }
procedure TExample.ButtonStateChangedCB(sender: TBrickletRGBLEDButton; const state: byte);
begin
  if (state = BRICKLET_RGB_LED_BUTTON_BUTTON_STATE_PRESSED) then begin
    WriteLn('State: Pressed');
  end
  else if (state = BRICKLET_RGB_LED_BUTTON_BUTTON_STATE_RELEASED) then begin
    WriteLn('State: Released');
  end;
end;

procedure TExample.Execute;
begin
  { Create IP connection }
  ipcon := TIPConnection.Create;

  { Create device object }
  rlb := TBrickletRGBLEDButton.Create(UID, ipcon);

  { Connect to brickd }
  ipcon.Connect(HOST, PORT);
  { Don't use device before ipcon is connected }

  { Register button state changed callback to procedure ButtonStateChangedCB }
  rlb.OnButtonStateChanged := {$ifdef FPC}@{$endif}ButtonStateChangedCB;

  WriteLn('Press key to exit');
  ReadLn;
  ipcon.Destroy; { Calls ipcon.Disconnect internally }
end;

begin
  e := TExample.Create;
  e.Execute;
  e.Destroy;
end.

API

Since Delphi does not support multiple return values directly, we use the out keyword to return multiple values from a function.

All functions and procedures listed below are thread-safe.

Basic Functions

constructor TBrickletRGBLEDButton.Create(const uid: string; ipcon: TIPConnection)

Creates an object with the unique device ID uid:

rgbLEDButton := TBrickletRGBLEDButton.Create('YOUR_DEVICE_UID', ipcon);

This object can then be used after the IP Connection is connected (see examples above).

procedure TBrickletRGBLEDButton.SetColor(const red: byte; const green: byte; const blue: byte)

Sets the color of the LED.

By default the LED is off (0, 0, 0).

procedure TBrickletRGBLEDButton.GetColor(out red: byte; out green: byte; out blue: byte)

Returns the LED color as set by SetColor.

function TBrickletRGBLEDButton.GetButtonState: byte

Returns the current state of the button (either pressed or released).

The following constants are available for this function:

  • BRICKLET_RGB_LED_BUTTON_BUTTON_STATE_PRESSED = 0
  • BRICKLET_RGB_LED_BUTTON_BUTTON_STATE_RELEASED = 1
procedure TBrickletRGBLEDButton.GetColorCalibration(out red: byte; out green: byte; out blue: byte)

Returns the color calibration as set by SetColorCalibration.

Advanced Functions

procedure TBrickletRGBLEDButton.SetColorCalibration(const red: byte; const green: byte; const blue: byte)

Sets a color calibration. Some colors appear brighter then others, so a calibration may be necessary for nice uniform colors.

The values range from 0% to 100%.

The calibration is saved in flash. You don't need to call this function on every startup.

Default value is (100, 100, 55).

function TBrickletRGBLEDButton.GetAPIVersion: array [0..2] of byte

Returns the version of the API definition (major, minor, revision) implemented by this API bindings. This is neither the release version of this API bindings nor does it tell you anything about the represented Brick or Bricklet.

function TBrickletRGBLEDButton.GetResponseExpected(const functionId: byte): boolean

Returns the response expected flag for the function specified by the function ID parameter. It is true if the function is expected to send a response, false otherwise.

For getter functions this is enabled by default and cannot be disabled, because those functions will always send a response. For callback configuration functions it is enabled by default too, but can be disabled by SetResponseExpected. For setter functions it is disabled by default and can be enabled.

Enabling the response expected flag for a setter function allows to detect timeouts and other error conditions calls of this setter as well. The device will then send a response for this purpose. If this flag is disabled for a setter function then no response is send and errors are silently ignored, because they cannot be detected.

See SetResponseExpected for the list of function ID constants available for this function.

procedure TBrickletRGBLEDButton.SetResponseExpected(const functionId: byte; const responseExpected: boolean)

Changes the response expected flag of the function specified by the function ID parameter. This flag can only be changed for setter (default value: false) and callback configuration functions (default value: true). For getter functions it is always enabled.

Enabling the response expected flag for a setter function allows to detect timeouts and other error conditions calls of this setter as well. The device will then send a response for this purpose. If this flag is disabled for a setter function then no response is send and errors are silently ignored, because they cannot be detected.

The following function ID constants are available for this function:

  • BRICKLET_RGB_LED_BUTTON_FUNCTION_SET_COLOR = 1
  • BRICKLET_RGB_LED_BUTTON_FUNCTION_SET_COLOR_CALIBRATION = 5
  • BRICKLET_RGB_LED_BUTTON_FUNCTION_SET_WRITE_FIRMWARE_POINTER = 237
  • BRICKLET_RGB_LED_BUTTON_FUNCTION_SET_STATUS_LED_CONFIG = 239
  • BRICKLET_RGB_LED_BUTTON_FUNCTION_RESET = 243
  • BRICKLET_RGB_LED_BUTTON_FUNCTION_WRITE_UID = 248
procedure TBrickletRGBLEDButton.SetResponseExpectedAll(const responseExpected: boolean)

Changes the response expected flag for all setter and callback configuration functions of this device at once.

procedure TBrickletRGBLEDButton.GetSPITFPErrorCount(out errorCountAckChecksum: longword; out errorCountMessageChecksum: longword; out errorCountFrame: longword; out errorCountOverflow: longword)

Returns the error count for the communication between Brick and Bricklet.

The errors are divided into

  • ACK checksum errors,
  • message checksum errors,
  • framing errors and
  • overflow errors.

The errors counts are for errors that occur on the Bricklet side. All Bricks have a similar function that returns the errors on the Brick side.

function TBrickletRGBLEDButton.SetBootloaderMode(const mode: byte): byte

Sets the bootloader mode and returns the status after the requested mode change was instigated.

You can change from bootloader mode to firmware mode and vice versa. A change from bootloader mode to firmware mode will only take place if the entry function, device identifier and CRC are present and correct.

This function is used by Brick Viewer during flashing. It should not be necessary to call it in a normal user program.

The following constants are available for this function:

  • BRICKLET_RGB_LED_BUTTON_BOOTLOADER_MODE_BOOTLOADER = 0
  • BRICKLET_RGB_LED_BUTTON_BOOTLOADER_MODE_FIRMWARE = 1
  • BRICKLET_RGB_LED_BUTTON_BOOTLOADER_MODE_BOOTLOADER_WAIT_FOR_REBOOT = 2
  • BRICKLET_RGB_LED_BUTTON_BOOTLOADER_MODE_FIRMWARE_WAIT_FOR_REBOOT = 3
  • BRICKLET_RGB_LED_BUTTON_BOOTLOADER_MODE_FIRMWARE_WAIT_FOR_ERASE_AND_REBOOT = 4
  • BRICKLET_RGB_LED_BUTTON_BOOTLOADER_STATUS_OK = 0
  • BRICKLET_RGB_LED_BUTTON_BOOTLOADER_STATUS_INVALID_MODE = 1
  • BRICKLET_RGB_LED_BUTTON_BOOTLOADER_STATUS_NO_CHANGE = 2
  • BRICKLET_RGB_LED_BUTTON_BOOTLOADER_STATUS_ENTRY_FUNCTION_NOT_PRESENT = 3
  • BRICKLET_RGB_LED_BUTTON_BOOTLOADER_STATUS_DEVICE_IDENTIFIER_INCORRECT = 4
  • BRICKLET_RGB_LED_BUTTON_BOOTLOADER_STATUS_CRC_MISMATCH = 5
function TBrickletRGBLEDButton.GetBootloaderMode: byte

Returns the current bootloader mode, see SetBootloaderMode.

The following constants are available for this function:

  • BRICKLET_RGB_LED_BUTTON_BOOTLOADER_MODE_BOOTLOADER = 0
  • BRICKLET_RGB_LED_BUTTON_BOOTLOADER_MODE_FIRMWARE = 1
  • BRICKLET_RGB_LED_BUTTON_BOOTLOADER_MODE_BOOTLOADER_WAIT_FOR_REBOOT = 2
  • BRICKLET_RGB_LED_BUTTON_BOOTLOADER_MODE_FIRMWARE_WAIT_FOR_REBOOT = 3
  • BRICKLET_RGB_LED_BUTTON_BOOTLOADER_MODE_FIRMWARE_WAIT_FOR_ERASE_AND_REBOOT = 4
procedure TBrickletRGBLEDButton.SetWriteFirmwarePointer(const pointer: longword)

Sets the firmware pointer for WriteFirmware. The pointer has to be increased by chunks of size 64. The data is written to flash every 4 chunks (which equals to one page of size 256).

This function is used by Brick Viewer during flashing. It should not be necessary to call it in a normal user program.

function TBrickletRGBLEDButton.WriteFirmware(const data: array [0..63] of byte): byte

Writes 64 Bytes of firmware at the position as written by SetWriteFirmwarePointer before. The firmware is written to flash every 4 chunks.

You can only write firmware in bootloader mode.

This function is used by Brick Viewer during flashing. It should not be necessary to call it in a normal user program.

procedure TBrickletRGBLEDButton.SetStatusLEDConfig(const config: byte)

Sets the status LED configuration. By default the LED shows communication traffic between Brick and Bricklet, it flickers once for every 10 received data packets.

You can also turn the LED permanently on/off or show a heartbeat.

If the Bricklet is in bootloader mode, the LED is will show heartbeat by default.

The following constants are available for this function:

  • BRICKLET_RGB_LED_BUTTON_STATUS_LED_CONFIG_OFF = 0
  • BRICKLET_RGB_LED_BUTTON_STATUS_LED_CONFIG_ON = 1
  • BRICKLET_RGB_LED_BUTTON_STATUS_LED_CONFIG_SHOW_HEARTBEAT = 2
  • BRICKLET_RGB_LED_BUTTON_STATUS_LED_CONFIG_SHOW_STATUS = 3
function TBrickletRGBLEDButton.GetStatusLEDConfig: byte

Returns the configuration as set by SetStatusLEDConfig

The following constants are available for this function:

  • BRICKLET_RGB_LED_BUTTON_STATUS_LED_CONFIG_OFF = 0
  • BRICKLET_RGB_LED_BUTTON_STATUS_LED_CONFIG_ON = 1
  • BRICKLET_RGB_LED_BUTTON_STATUS_LED_CONFIG_SHOW_HEARTBEAT = 2
  • BRICKLET_RGB_LED_BUTTON_STATUS_LED_CONFIG_SHOW_STATUS = 3
function TBrickletRGBLEDButton.GetChipTemperature: smallint

Returns the temperature in °C as measured inside the microcontroller. The value returned is not the ambient temperature!

The temperature is only proportional to the real temperature and it has bad accuracy. Practically it is only useful as an indicator for temperature changes.

procedure TBrickletRGBLEDButton.Reset

Calling this function will reset the Bricklet. All configurations will be lost.

After a reset you have to create new device objects, calling functions on the existing ones will result in undefined behavior!

procedure TBrickletRGBLEDButton.WriteUID(const uid: longword)

Writes a new UID into flash. If you want to set a new UID you have to decode the Base58 encoded UID string into an integer first.

We recommend that you use Brick Viewer to change the UID.

function TBrickletRGBLEDButton.ReadUID: longword

Returns the current UID as an integer. Encode as Base58 to get the usual string version.

procedure TBrickletRGBLEDButton.GetIdentity(out uid: string; out connectedUid: string; out position: char; out hardwareVersion: array [0..2] of byte; out firmwareVersion: array [0..2] of byte; out deviceIdentifier: word)

Returns the UID, the UID where the Bricklet is connected to, the position, the hardware and firmware version as well as the device identifier.

The position can be 'a', 'b', 'c' or 'd'.

The device identifier numbers can be found here. There is also a constant for the device identifier of this Bricklet.

Callback Configuration Functions

Callbacks

Callbacks can be registered to receive time critical or recurring data from the device. The registration is done by assigning a procedure to an callback property of the device object:

procedure TExample.MyCallback(sender: TBrickletRGBLEDButton; const param: word);
begin
  WriteLn(param);
end;

rgbLEDButton.OnExample := {$ifdef FPC}@{$endif}example.MyCallback;

The available callback property and their type of parameters are described below.

Note

Using callbacks for recurring events is always preferred compared to using getters. It will use less USB bandwidth and the latency will be a lot better, since there is no round trip time.

property TBrickletRGBLEDButton.OnButtonStateChanged
procedure(sender: TBrickletRGBLEDButton; const state: byte) of object;

This callback is triggered every time the button state changes from pressed to released or from released to pressed.

The parameter is the current state of the button.

The following constants are available for this function:

  • BRICKLET_RGB_LED_BUTTON_BUTTON_STATE_PRESSED = 0
  • BRICKLET_RGB_LED_BUTTON_BUTTON_STATE_RELEASED = 1

Constants

const BRICKLET_RGB_LED_BUTTON_DEVICE_IDENTIFIER

This constant is used to identify a RGB LED Button Bricklet.

The GetIdentity function and the OnEnumerate callback of the IP Connection have a deviceIdentifier parameter to specify the Brick's or Bricklet's type.

const BRICKLET_RGB_LED_BUTTON_DEVICE_DISPLAY_NAME

This constant represents the human readable name of a RGB LED Button Bricklet.